Disagree, its harder to execute a defensive stroke than a normal stroke.
It's really not, you just click a trigger... you can even do it right before you push R1 forward to change your mind at the last moment, which is exactly how it works in real cricket. You NEVER premeditate a defensive shot! Coaches tell you that all the time, because that's negative cricket, which is not the modern game. You obviously premeditate all sorts of other shots, especially "power" or attacking shots and the game replicates that. Having the default R1 trigger movements as defensive is negative, boring cricket and not at all reflective of the modern game which is all about scoring runs, even in tests.
For a block you have to press the trigger, aim it and select foot placement. Three layers of complexity, compared to two for other shots.
So what, you want batting to be LESS complex? Back to arcade click a button and hit a four. I think you're missing the point on what they're trying to accomplish here. Batting, in real cricket requires at LEAST two movements. One of the arms, one of the feet. That's what this game is trying to replicate with the L1 and R1 layout. Then you add in the 3rd "movement" if you will of deciding your ATTITUDE towards the game, at that particular moment. Your mindset, if you will. Are you just pushing for a single? If so, just push the trigger for a single. Are you going on the defensive, then pull the trigger and go on the defensive... are you going all out to slog it? Then pull the trigger and go all out.
It's a perfect, natural, intuitive system and the more you embrace it the easier it becomes. Had a number of times (not many, but a few) where I was "indecisive" and too late on changing my mind from a particular shot to a defensive shot and, not surprisingly, spooned it straight up the air and I think I was LBW on the other occasion... so it works. As I said above, it's done for purely
positive gameplay reasons. You're looking to score every ball, rather than having the controls dictate to you an "easy out" with a defensive shot. You actually have to INVOKE a defensive mindset, which again, should be a challenge as it is in real life.
IMO it should be one layer of complexity - a default stroke, for example not touching the left stick maybe. Or just let the left stick go and choose the directon you want to block it.
Again, completely disagree for the multitude of reasons I've layed out above, but mostly for the CORE gameplay motif of "positive" cricket, rather than negative cricket. Too many cricket games in the past made a defensive mindset too easy. Ashes 09 had you automatically-ducking or avoiding without user-input! Which is ridiculous... No, defensive shots should be just as challenging as attacking shots, with the middle ground of pushing a single, or timing it "well enough" to cover being the middle-ground of accessible, so you have access to get off strike if you need to.
Perfectly replicates how batting flows when you're doing it in a match.