In same way developers cannot afford to support me (i.e. release game for crazy cheap price), I cannot afford to support them unless the product warrants it. If you disagree, you disagree
Although I'm not totally strapped for cash.. I didn't get into my current confortable financial position by being loose with my change. I used to live wage to wage and it sucked, and the best way to avoid going down that path again is to continue to be wise with the $ and only buy what is needed and when it's needed. I think the attitude of some of 'Hey, if you don't have a console.. just buy a console' is a bit too much. I wonder if the shoe was on the other foot (Ashes '13 after Steam announcement but prior to full cancellation) and non-computer console owners were going to face at least 2 months delay and then got polietly suggested to buy a PC to play the game, how they would react. I, once again, must strongly remind everyone that we are the customer, if we do not agree with something, make sure the supplier of the good/service is aware of your *resonable unhappiness so they can improve.
*I need to include that as 99% of the time people's complains are totally groundless.
-edit-
I would stress that this is in support of Zil's post. It was a round-about way of saying that we should support good products.. bad products, or bad service should be ignored.
What is madness is you think that Ross would deliberately prolong the PC version for s#/ts and giggles... its a business.. infact his business.. lets let the man who has spent his life savings bringing us a top notch cricket game do what ever the hell he wants for the business mmmm k?
As above, we're a customer (not received the product yet, but I personally have pre-ordered and that should give my voice a little bit of weight) and we need to raise issues that we legitimatly see a being an issue or 'not right'.
However, after doing a MattW and calming down over the last couple of days, and also reading (what has not really been stated enough as the main reason for the delay) that Microsoft and Sony 'strong arm' most developers into not allowing digital release within 2 months of console release as to the reason for the delay, I now fully understand the reason for the planned release. My only objections is that it took so long for this to be decided and announced. I feel, due to pressure from people within this same forum (and probably other sources such as facebook, twitter, and maybe publisher research) the decision for a worldwide simultanious release was decided and availability on digital release forced the hand of the current situation. This, totally and utterly, places the blame at the feet of 505 for allowing Ashes to be released. Had it died a death in November without being released, and depending on international distrubtion access, it probably would have released as intended physically only in Australia and probably UK through retail stores, perhaps with a digital release after the required 2 month delay.
I somewhat agree as some suggested that piracy avoidance by steam only as the PC release probably won't make a huge difference compard to a PC release in March then steam switch over 2 months after, but that's just me wishing to get the game on PC as early as possible.
Once again, despite my initial comment, I'm thinking of a strategy for justifying getting the game on PS3 first, then PC on release (or down the track whenever) by playing it myself then re-gifting it to my wife's nephew once I'm done with it.. his Birthday is in June, good timing.. haha