SibiNaayagam
International Coach
- Joined
- Oct 7, 2012
- Location
- Los Angeles, CA, USA
- Online Cricket Games Owned
- Don Bradman Cricket 14 - Steam PC
a single slider effecting multiple elements is emphatically not simpler than individual sliders.
Yes it is, from the 'game being balanced' point of view.
I think you missed my earlier posts. I would preferably have a slider for every aspect of gameplay if possible. If folks are uncomfortable with it, Big Ant can have something like 'Options' and 'Advanced Options' for the sliders and users can simply choose to play on default slider settings the way majority do in madden or FIFA.
Secondly I explained in this post (Features you want to see in next iteration of Big Ant Cricket | Page 183 - Don Bradman Cricket 17 Forum on PlanetCricket Forums that at the end of the day how well you play a shot or edge it is a mathematical function. the slider will simply change the frequency of the same occuring. At it's simplest it will add an multiplier to the output created by the Big Ant's DBC 17 game engine when it computes a certain shot is a well timed shot, not or an edge. The mathematical model will not magically ignore other aspects and create edges as you keep on repeating. It will increase the probability of an edge based on a multiplier.
If you don't want to tweak it, don't. But others may have a different view or expectation of gameplay and may want more or fewer edges. It's an option, not a game breaker. It's akin to somebody protesting about adding an optional "Field Radar" on the grounds it's not realistic. Guess what, if you don't find it realistic don't use it or turn it off but maybe thousands others prefer to use it. Same with sliders for all aspects of gameplay. If you are happy with "out of the box" game all power to you but there are others who may want a different gameplay experience and that's why I call them "optional" sliders. You don't have to use them if you don't want to.
Great. We just ended up saying the same thing then. You are calling it the edge slider/optional slider. I'm calling it the User/AI batting difficulty slider. Instead of having 5 difficulties we are going to have 10 or 100. I would be happy with that too. Civilisation V had 10 difficulties, so not unheard of.
EDIT: I obviously don't mind having sliders if the game is perfect for me out of the box. I was just debating the reason behind such a need.