Take 2.... rolling....action
I'd like to see an evasion feature added for dodging the short ball. Ideally it would have a timing window split into 3 parts: Early, late and very late.
Early would trigger a duck animation, while late would trigger an animation such in the first example.
:
While the animation for very late could be something like this:
Or this:
I think a system like this would really add to the game and the evasion feature could also be used while at the non-strikers end as a batsman to jump over/ move out of the way of any balls hit in your direction by your batting partner.
Add to this maidens in the bowling figures and a selection of animations for each shot which could be assigned individually via the academy.
Besides these, pretty much everything in Blockerdave's post covers my other wishes.