Test AI: Striker Timing 55, Bowl Quality 65, Run Rate 55 (also tweaked edges a little)
ODI AI: Striker Timing 60, Bowl Quality 65, Run Rate 60
T20 AI: Striker Timing 60, Bowl Quality 65, Run Rate 65
Can any one recommend me a slider where it is easier to play spinners but harder to time fast bowlers?
With the default run rate, the batsman were scoring close to 3 runs per over.From my experience this would be about right. Not sure about upping the Test Match run rate though..
I’m seeing some good T20 batting from the AI on Pro though..
Test AI: Striker Timing 55, Bowl Quality 65, Run Rate 55 (also tweaked edges a little)Can any one recommend me a slider where it is easier to play spinners but harder to time fast bowlers?
Lower the timing window and increase edges on Ok and Poor.
But don’t think you can make it easier against spin. Lower Turn possibility. Or practice.
What was the pitch type and hardness?Anyone else finding they have to drastically reduce the pitch bounce? Length balls from medium pacers are getting above chest height for me
What was the pitch type and hardness?
Ah yeah that is then a problem! I know that there is still some tuning going on with pitches. The various pitches do have a very different set of physics and there is a lot going on under the surface. Hopefully we a s a community can come up with a viable set that reproduces a good game on the various pitches, countries and formats.Soft & green!
Yeah it needs some work! Let us know what settings you come up with!Is incredibly disconcerting when you bowl an outswinger on a length with Jimmy Anderson and Bairstow takes it above his head!