Graphics Discussion/Help.

16adv2g.jpg


Could anyone tell me the font used for the text "Dirk"?

Cheers. :)
 
Lol. Are you sure it's Dayton? I could not find it on Dafont. When I google searched it, I found this. This looks a different font to me. Would you mind uploading it for me? Or send me a link via PM.

And, cricinfo won't watermark its images. If it does, we'll probably have to find an alternate source!
 
Lol. Are you sure it's Dayton? I could not find it on Dafont. When I google searched it, I found this. This looks a different font to me. Would you mind uploading it for me? Or send me a link via PM.

And, cricinfo won't watermark its images. If it does, we'll probably have to find an alternate source!
Haha,sorry.Messed it up.:facepalm
The font name is 'Steppes TT'
 
Can someone tell me whether addons which directly give the snap a good sketched effect are available. I have the option in my cell phone, but the results are poor.

If such add-ons (extensions) are there for PS, which one is the best?
I need it for my personal use. We friends love giving the snaps some effect before uploading to facebook! :)

Thanks in advance.
 
Do you guys use a lot of channel manipulation in your designs? Any tips on shading/hilighting of the faces - Do you use some filter addons(if so please suggest some good ones) or do it manually using the burn/sponge tools?
 
Hello opteron. :)

To answer your questions, yes, I do use channel manipulation in my designs, but very rarely. I usually have other ways to get the desired result. For highlighting the faces, just duplicate your render/image. Now, change the blending mode of the upper layer to screen. Fiddle around with the opacity/fill till you get the desired result. You can use a soft brush eraser over the body, if you only want to highlight the face.

You'd probably get a better idea of what we do, and what we don't in the Tutorials Thread.
 
Can anybody make a kit-making tutorial?
 
^I know that. But I can't do logo things properly. ie:I can't resize logos properly and move them correctly.
 
Hello opteron. :)

To answer your questions, yes, I do use channel manipulation in my designs, but very rarely. I usually have other ways to get the desired result. For highlighting the faces, just duplicate your render/image. Now, change the blending mode of the upper layer to screen. Fiddle around with the opacity/fill till you get the desired result. You can use a soft brush eraser over the body, if you only want to highlight the face.

You'd probably get a better idea of what we do, and what we don't in the Tutorials Thread.

Cheers! thanks for the tips. I'll try to make my debut in season 4
:)
 

Users who are viewing this thread

Top