Considering I only need to get within 100,000 - how about 25,000 copies.
Some 10,000? That's my estimate, considering how quickly interest dropped here after release.
ROSS how many copies do u hope to sell or think will sell.HOW MANY COPIES DO CRICKET GAMES GENERALLY SELL WORLDWIDE.so that we know how big the market is compared to other games.
ROSS how many copies do u hope to sell or think will sell.HOW MANY COPIES DO CRICKET GAMES GENERALLY SELL WORLDWIDE.so that we know how big the market is compared to other games.
consile multiplayer market is small in india.online mostly played on pc.those copies will sell more if online multiplayer is the games main focus.if not consoles out sell.any ways the ps2 market is still huge in india.(the biggest).are those only ps3 sales or all platforms.so i ask this question, in all seriousness, to the guys in india here - is it really that bad? Are there any suggestions at all as to how to address the issue? Is the issue really that there just isn't the money available?
Well Mike from trickstar said ashes 2009 was like a million, so near that number could happen.
Unless the physical distribution is of a disc containing an installer that needs to check online to install. I think the retail versions of most Valve games are like that.I want distribution in India and we are talking to people, indeed have been for a long time, but I can't see how it is viable except via digital distribution.
Most people don't play multiplayer - I think it's less than 10% who use it regularly on most normal games.Ross, is there a way to lock the multiplayer mode so it needs the original CD copy or something like that.
Perhaps he's including the pirated versions. Ross mentioned a while back that supposedly even BLC 99 didn't make it to 1 million as the most successful cricket game so far.Well Mike from trickstar said ashes 2009 was like a million, so near that number could happen.
How could you possibly guess that?
I was no-where near it, knowing the population and the fact that it supports keyboard, I thought it had to be 100,000 minimum.
Unless the physical distribution is of a disc containing an installer that needs to check online to install. I think the retail versions of most Valve games are like that.
Most people don't play multiplayer - I think it's less than 10% who use it regularly on most normal games.
Locking down multiplayer is a tiny piece in the puzzle.
Perhaps he's including the pirated versions. Ross mentioned a while back that supposedly even BLC 99 didn't make it to 1 million as the most successful cricket game so far.
Ross if this is the case with india, let the real fans download the game or just get it delivered from the uk/aus. It's not that hard.
Not a great suggestion IMO. There are online stores, which is the main market for Indian gaming apart from a small few who buy from big stores.