My Batting Advice

Okay sorry you're right. You should be incharge of this game. I'm not arguing with irrational people anymore...

I scored my first 50 in a one day match now.

Why don't you just acknowledge the existing issues instead of blaming the player for not batting properly?

Clearly I never addressed you in the first place. You chose to argue and now you want to blame me for it.

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So you want to score 350+ in every match and don't want to lose a single wicket?
That's just a strawman.

Nobody's saying that the batting is hard. It's just that there are too many unrealistic dismissals in the game besides buggy dismissals which makes the batting appear "hard"..
 
Nobody's saying that the batting is hard. It's just that there are too many unrealistic dismissals in the game besides buggy dismissals which makes the batting appear "hard"..

Okay then why there are so many ppl who don't suck at batting on Pro ? (excluding myself) I'm still trying....

You wanted a bug free game then name 1 sports game plz, I played FIFA 14 for few days and uninstalled it because of toooo much complicated control system or maybe I suck at playing football...

be patient there will be a patch coming soon to make things better or one can install windows xp and enjoy BLC2007 till the patch arrives , so they win every single match even on hardest difficulty :facepalm
 
Okay then why there are so many ppl who don't suck at batting on Pro ? (excluding myself) I'm still trying....

You wanted a bug free game then name 1 sports game plz, I played FIFA 14 for few days and uninstalled it because of toooo much complicated control system or maybe I suck at playing football...

be patient there will be a patch coming soon to make things better or one can install windows xp and enjoy BLC2007 till the patch arrives , so they win every single match even on hardest difficulty :facepalm

Because, as I said, it's basically not hard to score runs.

The dismissals seem to happen randomly without any feedback of what went wrong, which makes it harder to not get out in the same way again.

Take for example:

- Your player suddenly moves away from the stumps while playing, even when you don't move the analog stick to the left. Lots of plays and misses if you're lucky or bowled if you're unlucky.
- Your normal strokes, go straight to the deep fielder on the full. Hardly happens in real cricket.
- Too many balls hit the pads and go on to the stumps, which don't happen all that often.
- It's easy to get stumped when you miss the ball with no chance to get back in time.
- It's easy to get run out when you cancel the run just a fraction late.
- Basically playing strokes in front of the wicket, randomly go behind the wicket on the on-side. This is a big issue because the AI almost always keeps a square leg or a short fine leg and you get caught there frequently..
- Edging far too often to straight deliveries playing straight batted strokes. Or driving straight to the bowled C & B. Makes straight bat as risky as any other stroke in the game which is not realistic.

I hope some of the more unrealistic dismissals are addressed. I think though it is not scripted, it is an error of phyiscs that makes these dismissals possible.
 
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Your 2nd and 5th points are concrete truth.... but as Ross said I read every post !

:) my point is first you come here to give advice about batting then you start complaining about bugs and improper dismissals....

so my question is : Is this the right thread for these things ? You could easily pin these things in Patch #2 or general patch threads... Thank You.
 
Systematic approach to improving batting

I don't have any magic solution or a quick fix for the batting as this game naturally have a steep learning curve. I do feel though that what I have focussed on for improvement, is paying dividends, especially with regards to which shots are possible for which deliveries and moving away from premeditation. I still have my issues with certain aspects of the batting controls, cameras and length determination as I posted in another thread, but having come to acceptance that, that is the case (for now ;)), I have started working at improving my batting skills. I have settled on using the Pro camera for batting.

All it basically comes down to, is a systematic approach to practising in the nets. Choose the type of bowler and then go through the following steps:

- Select the length of the delivery (short, good or full) and practice until you are comfortable and are able to hit e.g. 50 good shots on the shot recorder (basically not get " out").
- What is very important, is to play around with different types of shots and shot directions so that you can get comfortable in which shots are actually possible, realistic and not too risky to attempt regularly in a match. At first I practice all shots without any shot modification and off-course make sure that I am comfortable blocking all types of deliveries.
- After you feel you have "mastered" one length of a particular type of bowler, move on to the other lengths and repeat the above.
- Once you have practised enough with all three lengths of a type of bowler, switch the bowling machine back to random length and then practice whilst really focussing on not premeditating back or front foot. Amazingly, it then slowly starts coming together and you do get better at picking up length (within the current limitations) and placing your feet correctly for the shot required.
- If you then get unstuck with a certain length, switch the bowling machine back to just practising that length again until you feel comfortable.
- After you have adequately practice one type/speed of bowler, move on to another and repeat the above.

This is just the concept, so I suggest you play around with it and with some of the other bowling machine choices (e.g. type of delivery, speed variation of delivery) to train what you have in mind. Off-course, just like in real life, practice a bit every day but still play the actual game, as there is nothing better than implementing what you have practices in a "real" situation where other thoughts also comes into play. I am meticulous and patient by nature, so these kind of systematic approaches work for me and I have used it successfully to master other games (e.g. Pinball FX2), so if you can be patient and have an eye on long term success, this should help you improve as well.

With all this said, I would have liked to have more choice in what I want the bowling machine to do so that I could get closer to a throw-down situation where you can choose exactly where the ball pitches to practice specific shots and get your timing right. There is already one option to say the ball must be pitched on a marker (on a good length outside off), but I have not been able to move it. Hopefully this can be implemented at a future stage.
 
I have played the game for one evening and my batting advice is, particularly if you have an oldish controller where the analogue sticks are a bit worn, is to not press too much on the right stick. There were times when I wanted to push it forward to play a shot but was putting too much pressure and instead it clicked, causing me to leave the ball and lose my off stump.
 
With all this said, I would have liked to have more choice in what I want the bowling machine to do so that I could get closer to a throw-down situation where you can choose exactly where the ball pitches to practice specific shots and get your timing right. There is already one option to say the ball must be pitched on a marker (on a good length outside off), but I have not been able to move it. Hopefully this can be implemented at a future stage.

I would like to add the following two features in "Match Practice"...

1. Add the timing feedback mechanism or meter so you know whether you have timed the ball perfectly, late or early.

2. Ability to choose the spot where the bowler bowls to you in "match practice". Thus, I can select a left arm fast-medium bowler and askhim to bowl fuller on the leg side and I can play the shots to see what timing is required to keep the ball on the ground. Timing meter suggested in 1 would assist in this case.

I think adding this in "Match"Practice" would be more helpful as you can see where the ball ends up on the field, which you can't in nets.
 
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Here's my batting advice (I average around 20-25 in my career player 2nd season)

1) Wait for the ball to come to you. You're much more likely to go out by playing the shot early rather than late. This advice is especially important against medium pacers and spinners, where your eyes light up when you see a hittable delivery and you're impatient and push the stick too early. Results in lots of edges and spooned up catches to infielders. Much better to slightly mistime late and hit it slowly to a fielder for no run than get out.

2) Do not premeditate. Plenty of debate on the forums whether to do this or not. By all means check the field, identify gaps and know what shots you can use to score runs in those areas. But if you premeditate, you won't concentrate on timing, and you won't be able to react quick enough if it's a short ball or a yorker.

If you stick to the above 2 rules, you should stay in a lot longer. Which will increase your batsmens confidence in game and allow you the player to start watching the ball properly and judging line and length better.
 
Does anyone know whether you get more edges when you play shots early or when you play them late?
 
If you stick to the above 2 rules, you should stay in a lot longer. Which will increase your batsmens confidence in game and allow you the player to start watching the ball properly and judging line and length better.

You sure bout that ?
 
You sure bout that ?

By the player, I mean you the user, not the in-game batsman.

I assume the higher the batsman's confidence, the larger the timing window. Otherwise why bother including it in the game.

It all falls into place the longer you're out there! That's why in real life after you get past 20, you should really go on to get a decent score.
 
OK I'm now convinced that the AI is cheating on batting. For no reason, you hit balls in the air to midwicket when you want to play to mid on.

For no reason, the AI decides that you play down the wrong line by making a stupid movement away from the line of the ball. If you're lucky the ball misses the stumps.

For no apparent reason, you play a straight bat shot and you get edges or hit down the bowler's throat. Straight bat should not be penalized so much in this game.

For no apparent reason, your "normal" flick or drive shot is timed too perfectly that it ends up in the hands of the deep fielder.

For no apparent reason, the power shot modifier is sometimes completely ignored by the game.

And fielders run a long way to catch you out while the ball hangs in the air seemingly forever.

DRS is useless. Umpire is always right. I've never had one overturned decision, ever.

Even when you do the correct movement with the analog stick, the batsman seems to have a mind of his own when playing certain shots.

You never build up skills for back foot or off-side shots while always building up skill for straight shot (even when you don't hit it straight), front foot and on-side.

And I've not even started on the frustrating stumpings and run outs because your batsman apparently drags his feet outside the crease playing a normal shot and doesn't bother to get back while the wicket keeper or bowler throws down the stumps..

Damn. I am beginning to hate this game with a passion now. Your "skill" is apparently only the AI's grace in not getting you out while scoring runs. Otherwise, any ball is an easy way to get out playing a perfectly normal shot. The game fools you into thinking that you've mastered batting when you score runs, apparently when the AI decides that the ball didn't have to take a wicket.

I'm convinced that the developers decided that the batting controls are basically too easy and that there must be cheating ways to get the human player out, otherwise it would not be balanced.

I am glad someone somewhere mentioned these points. I thought I was only one feeling this way about the AI cheating you while you are batting, so its good to see that I am not going mad.

Its weird that I play the same shot in the same direction on the same delivery with almost the same speed, and the placement of the ball can range from fine leg to mid on (usually resulting in a wicket or a chance). For the longest time I thought I was doing something wrong, changing the analog stick direction drastically for this to happen but I am pretty damn sure that's not the case

But this is not a complaint. I have made my peace with it and accepted it as part of the game. Plus I don't think I have the right to complain as I am not adding these issues to the "bug thread". Just glad that someone else noticed this and I m not going insane
 
Batting

Just bought the game today,im finding it hard to even hit the ball when batting.:eek:
Is there anyway to know what kind of ball is gonna be bowled before the bowler bowls btw?
 
By the player, I mean you the user, not the in-game batsman.

I assume the higher the batsman's confidence, the larger the timing window. Otherwise why bother including it in the game.

It all falls into place the longer you're out there! That's why in real life after you get past 20, you should really go on to get a decent score.

I read your tips, fired up DBC14 and here's something new :

http://imgur.com/CA77ssx

My first victory on pro :) yayy, Thanks
 

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