If they could fix the online bowler speeds aswell, I'd now be able to play with more countries like SL, India etc against good players online.
actually quitting and getting a loss will still not completely eradicate the quitters. A quitter knows that he/she is going to lose and then quits. So if he is losing, he will quit. The way to reduce quitters is to incorporate penalties. If someone quits in the first 5 overs, then they get 4 losses, if during the last 5 overs then 2 losses etc.
Only have these in ranked matches so that the option is open to players who are playing against buddies and leaving the match is cordial from both parties.
I am pretty sure it is easy to see whether a connection was lost, or someone used the quit option in the menu.
For console it's more complicated. Each platform has its own requirements for "Title Updates" and they have to go through a submissions and testing process, just like a boxed game.
^ i think it will replace the executable itself, because something tells me all the AI & scripting is in the executable itself. Though i may be wrong.
actually quitting and getting a loss will still not completely eradicate the quitters. A quitter knows that he/she is going to lose and then quits. So if he is losing, he will quit. The way to reduce quitters is to incorporate penalties. If someone quits in the first 5 overs, then they get 4 losses, if during the last 5 overs then 2 losses etc.
Only have these in ranked matches so that the option is open to players who are playing against buddies and leaving the match is cordial from both parties.
I am pretty sure it is easy to see whether a connection was lost, or someone used the quit option in the menu.
then we would have a big file to download :doh my downloading speed is 14bpm max
What if the connection is not 'lost' but you are getting terrible lag which is making you lose wicket after wicket ?
This has happened to me a few times and I have quit because, quite simply, it would be ridiculous to continue.
A better idea would be to have some sort of 'connection compatibility' test like they do on 'Pro Evo' before you even start a game. This would cut down the bad lagging quitters significantly.
dude the lag is same for both players so u shud not quit since circumstances are same for both sides