Some really good crits there Lazy Chestnut, much appreciated!
first off, i do agree with most of your points there. I dont believe the video was recorded at 60fps, ill check that - which means its a tad slower than in real time when playing it. Ive been tweaking and perhaps over-tweaking the ball physics for batting, trying to find a realistic medium. Thankfully most of yourpoints are easy enough to fix, being simple equation modifications, adding a couple of values here and there. One of the reasons i almost deliberately slowed shots down was because im constantly mindful of shots racing to the boundary all the time like BLIC and EA. I hate how every shot goes for 4. So ive perhaps over-compensated for this by slowing it down a bit too much. Its a real fine line between realism and gameplay, especially concerning timing, mishits and ball velocity. But going through ball by ball checking your comments, i can definately agree on most things, meaning i will be reducing the drop in velocity after the first bounce and perhaps decreasing the ground friction for when the ball is rolling.
Currently when there is a mishit, there are several things that can happen, which explains some of the comments you made about some shots. It can be reduced in speed substantially, can go off in a different direction (perhaps not as dramatic as it could be) or get more air than expected, or combinations of all of those factors. All of these can occur in varying degrees. So when the powerbar is maxed out and the resulting shot is weak and disproportionate, it will be due to a mishit.
Srk121, cant say i agree with you on the camera movement stuff...could just be the video style?? But perhaps they are a little far away, this is an easy enough fix...ill look to change this pretty soon and see how it pans out.
Kev, not all balls will roll to the boundary - also remember the outfield speed for each ground will effect the amount of friction applied to the rolling ball
Banger, the sweep shot can be easily tweaked next time i address the animations...i think its ok for the time being tho, however ill certainly look to fix this.
Gilly, not sure ill be able to include that - pretty rare to see it to be honest, despite being a cool shot...time permitting on this one...
LM