I have some constructive criticism for the video. I understand that parts of the game will be re-done like the crowd, but things like animations may need more specific suggestions. I know this is amazingly nitpicking, but I feel that the more information and feedback, the better. This is in no way a knock at the game since I could pick ten to twenty things wrong with each Ball of Cricket 07 or Blic 2007.
Starting from the first moment of the video in chronological order:
A bit long, but I hope it helps.
thanx manee for taking your time out and analyzing the video ball by ball...
let me just request everyone not to be TOO skeptical on the ANIMATION
part.you and for that matter most of the members propably havent done much or anything at all in animations so you dont know to the extent to which it can frustrate a person...trust me on that part...and as LM's doing all the anims, its quite an ask to make each and every animation perfect.....and especially...... when he is doing it part-time without pay while managing his social and work life !
but on the other hand, feel free to comment on the physics, AI,collisions etc.
because that is more fixable,feasible and slightly more important than anims.
now coming to your points :-
Ball One and Two
-The bowlers front foot points to fine leg, it should point straight down the wicket.
well, now thats a bit unnecessary dont you think ?? hardly anyone
would have any problem with that....
-The bowler seems to release the ball out of the back of the hand.
this is true for the spinners but not for the faster ones...
-The bowler's follow through abruptly stops inches from the crease, follow
throughs tend to be half the distance of the run up and by definition, they do not abruptly end, they are a gradual slow down.
this is in LM's top priority list of fixes.......! so nothing to worry here
-The cut shot does not look good at all and considering where it hit the bat, it should not have gone to third man.
well...collisions are still not completed...work in progress
this would definitely be addressed
Ball Three
-The leg spinner has a fantastically animated action - well done.
all hail LM !!!! :hpraise
-The ball is short, when a spinner accidentally bowls a short ball, it tends to be from the ball sticking in his hand and instead of the googly like release you have, it is more of an over spinning release.
well...he didnt bang it THAT short....i believe it was in the good length area...
-Again, the cut shot does not look right considering the animation in general and where the ball goes, third man cuts tend to not be played with such power either.
Ball Four
-Very nice cut shot
if you compare the two cut-shots...you'll notice that they are different anims.
the 1st cut is angled differently than the 2nd.
i agree with your observation reg the power....but its up to oneself to decide
the power of the shot
Ball Ten
-It hit the lower side of the bat and yet went in the air,
hmmmm....are you talking about the backfoot cut ??
Ball Twenty-nine
-Looked a bit strange. Seemed to come off the bat but collision detection makes it seem like it hit the pad.
nope....it came off the pad....! if it hit the bat..it would have traveled quite a distance...
Ball Thirty-two
-May I suggest a yorker defense to such full balls.
its already in and i guess it was displayed in the last video ???
Ball Thirty-four
-Great leg cutter, but seemed to go through the bat. However, if this is the only way to make a batsman play and miss at a leg cutter when he mistimes the shot, it is fine.
nope...slow down the frame even more and the watch it again....it didnt go through the bat...i would say it had the faintest of edges....and as
wicky/fielding anims havent been done....the catching system isnt introduced
yet..
anyways....thanx for your review manee.....only such constructive critism
will help us grow even further....