I don't think that much can be done in this iteration, cause what you are saying will require a total overhaul of fielding system and mechanism, its not a simple tweak like straight drive or field-settings.
Also this is not unexpected for a game to have NPC's reacting realistically you should either have a very sophisticated and developed over years nav system like fifa or game on rails system.
BA is while they have done their best i doubt they are upto fifa level as well as they have opted an sandbox approach instead of on rails approach which is why these reactions occur.
the fielding system isn't perfect but i can live with that, its some times fun, sometimes frustrating but its OK on the whole.
The main tweak i want regarding fielding is field settings according to match, i was playing the 45 th over we were 305 or something i think , and see this vid
if it were not this field setup this moment wouldn't have happened.
To me fixing field settings will solve half the prob and the shot physics tweaked a bit esp with drives, would make it suitable and would avoid most of the anomalies.
Fielding mechanism improvement with momentum etc is certainly something they should look around in next iteration though.
Also this is not unexpected for a game to have NPC's reacting realistically you should either have a very sophisticated and developed over years nav system like fifa or game on rails system.
BA is while they have done their best i doubt they are upto fifa level as well as they have opted an sandbox approach instead of on rails approach which is why these reactions occur.
the fielding system isn't perfect but i can live with that, its some times fun, sometimes frustrating but its OK on the whole.
The main tweak i want regarding fielding is field settings according to match, i was playing the 45 th over we were 305 or something i think , and see this vid
if it were not this field setup this moment wouldn't have happened.
To me fixing field settings will solve half the prob and the shot physics tweaked a bit esp with drives, would make it suitable and would avoid most of the anomalies.
Fielding mechanism improvement with momentum etc is certainly something they should look around in next iteration though.
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