Real Cricket Real Cricket '14: Live: iOS & Android!

How do you guys rate Real Cricket? 14 Vs the Rest?

  • The Best

    Votes: 8 34.8%
  • Better than Some

    Votes: 11 47.8%
  • At Par

    Votes: 2 8.7%
  • The Others are Better

    Votes: 2 8.7%

  • Total voters
    23
We will when we make a lower end build.
We have turned off support for some devices causing issues, also supporting only Android 4.0 onwards

iOS release will happen at some point next month. Exact date not announced yet.

Just allow it for one day and i will re download it and than KABOOM pretty please sir
 
@mav77mortal few bugs i have experienced

1.the game closes during the start of 2nd innings of super over
2.the game closed when i choose another bat from existing ss bat.
3.the game allows the same bowler to bowl continuous overs if he takes wicket at the last ball.
4.the Ai always runs fast and gets run out rarely like once in 100 times.
5.there should be return to crease function for stumpings.

Kudos to the team for an excellent game :thumbs
 
Any updates regarding IOS release?

If you would just navigate a page back they have stated iOS release will happen at some point next month. Exact date not announced yet.
:rolleyes
 
Bugs & Suggestion

Bug 1: Game freezes if auto play is selected with some particular team squad. Eg. India vs Srilanka (Exhibition). Indian squal same as default, except rahane is taken in place of Varun Aaron. Now bowling first, autoplay selected for 50 Overs. Game freezes.

Bug 2: Paying T20 match, 3 times "Autoplay 5 Overs is selected". Now when 4th time autoplay is selected, game freezes.

Bug 3: In Autoplay, no matter how strong or weak opponent team is or what is the difficulty level, huge score is posted all the time.

Bug 4: In autoplay, all batsman have strike rate more than 100 % but batsmen at the end alwas has strike rate of around 50 %. Impracticle.

Bug 5: In autoplay, main bowlers never bowl out their quota of maximum overs. Again impractical.

Bug 5: Autoplay return almost same pattern again & again.:mad

Bug 6: Once screen turn off during the game play, returning back to game after turning on the screen turns colour of dresses of all players to Pink.

Bug 7: 6s hit are usually long diatance i.e. more than 950 meters. Again impracticle. Practically most of s are below 90 m. Very few crosses 90 m distance.

Bug 8: Even batsman with low rating (eg. R.Ashwin of India) bats equally effective as Star Batsman.

Suggestion 1: After shot being hit, ball stops suddenly. It should be gradual to reflect a more realistic gameplay.

Suggestion 2: Feilders should dive more often.

Suggestion 3: Run out should be more practical. Like 1st throwing to bowler/keeper and then run oult & in very few cases a DiRECT HiT.

Suggestion 4: Camera Angle should be adjusted. Never able to get idea of the actual ball travelling direction after being hit.

Suggestion 5: Batsman & bowler confidence level should be introduced, where both are tentative at start and gradually when they get settled they could score easily. Say areaa of green timing metre increases with increase in confidence of batsman.

Suggestion 6: Byes & leg-byes shold be implemented. Also touch & run screnerio should also be implemented.

Suggestion 7: 50 overs World Cup should be introduced.

Suggestion 7: Batsman Form shold be introduce, where a player may be dropped out be opponent team (Computer) in a tournament, thereby making there squal fluctuating rather than static.

Hope you will find t useful.
 
Bug 1: Game freezes if auto play is selected with some particular team squad. Eg. India vs Srilanka (Exhibition). Indian squal same as default, except rahane is taken in place of Varun Aaron. Now bowling first, autoplay selected for 50 Overs. Game freezes.

Bug 2: Paying T20 match, 3 times "Autoplay 5 Overs is selected". Now when 4th time autoplay is selected, game freezes.

Bug 3: In Autoplay, no matter how strong or weak opponent team is or what is the difficulty level, huge score is posted all the time.

Bug 4: In autoplay, all batsman have strike rate more than 100 % but batsmen at the end alwas has strike rate of around 50 %. Impracticle.

Bug 5: In autoplay, main bowlers never bowl out their quota of maximum overs. Again impractical.

Bug 5: Autoplay return almost same pattern again & again.:mad

Bug 6: Once screen turn off during the game play, returning back to game after turning on the screen turns colour of dresses of all players to Pink.

Bug 7: 6s hit are usually long diatance i.e. more than 950 meters. Again impracticle. Practically most of s are below 90 m. Very few crosses 90 m distance.

Bug 8: Even batsman with low rating (eg. R.Ashwin of India) bats equally effective as Star Batsman.

Suggestion 1: After shot being hit, ball stops suddenly. It should be gradual to reflect a more realistic gameplay.

Suggestion 2: Feilders should dive more often.

Suggestion 3: Run out should be more practical. Like 1st throwing to bowler/keeper and then run oult & in very few cases a DiRECT HiT.

Suggestion 4: Camera Angle should be adjusted. Never able to get idea of the actual ball travelling direction after being hit.

Suggestion 5: Batsman & bowler confidence level should be introduced, where both are tentative at start and gradually when they get settled they could score easily. Say areaa of green timing metre increases with increase in confidence of batsman.

Suggestion 6: Byes & leg-byes shold be implemented. Also touch & run screnerio should also be implemented.

Suggestion 7: 50 overs World Cup should be introduced.

Suggestion 7: Batsman Form shold be introduce, where a player may be dropped out be opponent team (Computer) in a tournament, thereby making there squal fluctuating rather than static.

Hope you will find t useful.
Thank you, this is indeed very helpful!
Will look into each of these points
 
6s hit are usually long diatance i.e. more than 950 meters. Again impracticle. Practically most of s are below 90 m. Very few crosses 90 m distance.
this one thing, i have got a lot of 70 m and 80 m six may be you are good and im not so much:noway but i have got 70 m ones, even yesterday got a 73 m one with raina.
but agree with auto play thing they keep posting high scores.
 
Loving the game so far, for bugs, there are some really nice posters here who give constructive feedback. But, from my side, I would just say this is the best mobile game, would give it a 9 out of 10. And that 9 will go to 10 if the bouncer is a bit more enhanced. The overall ball physics are just too good, gameplay is very impressive, but I just feel the bouncer should be tweaked a bit.

And one more minor suggestion would be the mystery spinners, guys like Mendis and Narine should be bowling at a higher pace than others, it's OK if the action remains the same, but if you can just tweak their bowling speeds and also allow them to completely turn the ball both ways, it'll distinguish them from the other bowlers. Because these guys bowl very flat and turn it both ways.
 
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Thanks for that... I will look into the possibility of the mystery spinners. The tweak with the bouncer might take a couple of go's because any tweak in physics results in several other changes / tweaks (batting animations etc )

That said, you guys are in for a massive update next weekend.

psst ..(whispers) some franchise teams, faster loading times, pink jersey fix, more detailed jersey colors, quite a few bug fixes
 
Will most likely release this Saturday. :-)

Its a pretty large update and will solve quite a lot of the issues + some new teams as well!

We have also changed the entire code structure which will now allow us to pack more content into the game so that we can get past the 50MB limitation that google puts on apks and pack in loads of data.

Hence you will see all character models now with some more details. Richer colors and loads of annoying issues (pink jerseys, huge loading times) all addressed.
 
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We are working towards providing more content in the game in general.
However the premium bits will remain paid.
 
@mav77mortal Thats Good i know you need to gain something that why you made games . Let the things be paid but Make all tournaments free . Hope you Understand
 

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