Sachin's Paradise!!!!

u think all this 'ole crap r worth it??

  • sure!!

    Votes: 13 43.3%
  • maybe

    Votes: 4 13.3%
  • never mind!!

    Votes: 2 6.7%
  • stop bothering me again!!

    Votes: 11 36.7%

  • Total voters
    30
hey sachin_sizzling...u seem to be a very friendly guy :)

I made the RNS Gold Star bat many months ago....in ur bat the front & the back looks the same...

Get my RNS Gold Star Bat here.

pathan8vi.jpg
bat5hl.jpg
 
sorry bharat

wuz a flak with the RNS stuff... i will fix it right away..and since u have done the Goldstar.. lemme give u people the RNS Ran bat... keep awaiting...and get urselves tuned in... u will have some never before seen bats at ur desktop in about half-anhours time... and with the AI pathc my friends... its like....
1 - Its a basically ODI for normal and hard mode patch...hvent completed the test match patch.. (am also vying to release a patch in regardance with the field positioning in my next version.. like for example fix the problem of tailenders and bowlers standing at slips and fielders like ganguly{for India} positioned at point for pace bowlers... all these are pathetic and am hoping to fix these in my next version and release it ASAP)
2 - the gameplay is very similar in both modes,its juz that the time u take to settle in and the amount of edges are all the more prominent with the hard mode... juz a slightly difficult mode,the hard mode is,with a similar gameplay to the normal mode
3 - the swing for the faster bowlers is baffling,and as for the loopers,the offies spin and turn the ball with a hint of nip off the wicket if its a dusty, rugged track.. and their prominance is dead as a dodo in a flat track.. as for the leggies the spin has been cut down to natural break stuff with a hint of nimbleness off the track..the flight has been reduced slightly too.
4 - the movement around the pitch before the ball is delivered that most of the human players do when the ball is pitched outside off or down the leg has been cut down or rather slashed down to minimal.so u cant really keep moving around the crease too much. i always thought that was a bug!!
5 - the bounce off the wicket on a damp wicket has been increased slighly as the default bounce on a damp track wasnt fair by any stretch of imagination..
6 - CPU plays with a fair degree of caution rather than thowing caution to the wind and throwing the willow with it too even when wickets keep tumbling!!

*i have also wanted to edit the direction and power of couple of the strokes which i will in my next version along with the field positioning bugs fixed ASAP* Cheez!! :cheers
 
Last edited:
sachin_sizzling said:
wuz a flak with the RNS stuff... i will fix it right away..and since u have done the Goldstar.. lemme give u people the RNS Ran bat... keep awaiting...and get urselves tuned in... u will have some never before seen bats at ur desktop in about half-anhours time... and with the AI pathc my friends... its like....
1 - Its a basically ODI for normal and hard mode patch...hvent completed the test match patch.. (am also vying to release a patch in regardance with the field positioning in my next version.. like for example fix the problem of tailenders and bowlers standing at slips and fielders like ganguly{for India} positioned at point for pace bowlers... all these are pathetic and am hoping to fix these in my next version and release it ASAP)
2 - the gameplay is very similar in both modes,its juz that the time u take to settle in and the amount of edges are all the more prominent with the hard mode... juz a slightly difficult mode,the hard mode is,with a similar gameplay to the normal mode
3 - the swing for the faster bowlers is baffling,and as for the loopers,the offies spin and turn the ball with a hint of nip off the wicket if its a dusty, rugged track.. and their prominance is dead as a dodo in a flat track.. as for the leggies the spin has been cut down to natural break stuff with a hint of nimbleness off the track..the flight has been reduced slightly too.
4 - the movement around the pitch before the ball is delivered that most of the human players do when the ball is pitched outside off or down the leg has been cut down or rather slashed down to minimal.so u cant really keep moving around the crease too much. i always thought that was a bug!!
5 - the bounce off the wicket on a damp wicket has been increased slighly as the default bounce on a damp track wasnt fair by any stretch of imagination..
6 - CPU plays with a fair degree of caution rather than thowing caution to the wind and throwing the willow with it too even when wickets keep tumbling!!

*i have also wanted to edit the direction and power of couple of the strokes which i will in my next version along with the field positioning bugs fixed ASAP* Cheez!! :cheers



hi sachin
your odi patch sachin odi.cfg
when i try to import using cong editor 3 it gives
message " wrong file size"
sorry
 
oops!!

kadabakar said:
hi sachin
your odi patch sachin odi.cfg
when i try to import using cong editor 3 it gives
message " wrong file size"
sorry
sorry friends...am really really sorry.. got a problem with the CFG(AI patch).. i'll fix it and upload it ASAP

here are some bats then...check 'em out.. and lemme know if am motivated into chipping in with more!! Dil maange more kya????

*pics*

some more here!!

and more!!
 

Attachments

  • AM(A-max).zip
    24.4 KB · Views: 7
  • AM(force-8).zip
    23 KB · Views: 3
  • Fisher(Best).zip
    8.6 KB · Views: 3
  • AM A-max.bmp
    30.9 KB · Views: 113
  • AM Force-8.bmp
    29.7 KB · Views: 112
  • Fisher-Best.bmp
    35.4 KB · Views: 109
  • CA(white gold).zip
    12.8 KB · Views: 6
  • RNS Ran.zip
    20.8 KB · Views: 5
  • Ihsan(Prince).zip
    22.3 KB · Views: 4
  • CA-White gold.bmp
    15.7 KB · Views: 108
  • RNS-Ran.bmp
    28.2 KB · Views: 109
  • Ihsan-Prince.bmp
    30.9 KB · Views: 108
and more!!

and more!!

with pics.. the slazenger V800 is actually a fusion..since i found that bat in some other thread i dint wanna post the same stuff here... this is a fused bat!! looks good ingame though!!

and more!!
 

Attachments

  • KG(Gold 2000).zip
    22.5 KB · Views: 6
  • MRF(Wizard).zip
    27.9 KB · Views: 4
  • Slazenger(V800).zip
    11.8 KB · Views: 5
  • KG-Gold 2000.bmp
    35.4 KB · Views: 100
  • MRF-Wizard.bmp
    44 KB · Views: 103
  • Slazenger-V800.bmp
    35.2 KB · Views: 99
  • SS Ton(Professional).zip
    19.7 KB · Views: 3
  • Stanford.zip
    60.1 KB · Views: 7
  • SS-Ton(Professional).bmp
    29.9 KB · Views: 98
Last edited:
don't start comparing it because that starts fights like in rohan's download thread when satish and rohan had a "dispute"!
 
oh dont worry about that
*arguing online is about the dumbest thing u can do*
anyways wat other bats do u plan to release Sachin Sizzling
 
hmm!!

not sure as yet plt!! i juz make watever i feel like at the moment of working with it!! anyways like nik said..comparing is a jerks vein that'll juz bout go in vain causing a lot of flaks with the brain!! u do it ur way..i'll take care of mine... am actually following a slightly diffrnt procedure with my uploads.. so its better off we dont make an argument out of this!! and it certainly wasnt fair of u statingbout ur work and comparing it here!! mind ur fingers my dear friend!! i am xtremely friendly all right but aint the fellow who likes it when people take advantage with it!! cheer up mate!! ur doing an awesome job. keep up the good work!! cheez :cheers
 
well i am sorry about what i happened and i wont do it again :p
anyways were u able to fix the problem with your patch ( about it being "wrong size" when u load it with CFG Editor)
 

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