cooks1st100
Panel of Selectors
- Joined
- Jan 20, 2009
- Location
- L'Ampolla, Spain
We have often been told that there is no form of scripting in DBC. However I am repeatedly seeing a a trend while bowling that to seems to be exactly that.
Example one: All my fielders are set to minimum for running speed and acceleration and as a result are rather slow. However every once in a while the AI batsman will hit a shot through the air and all of a sudden the fielder will run at an accelerated pace almost morphing, to take a catch completely over-riding the fielders settings.
Example 2: I have noticed that without exception, every time I bowl the AI batsman out or they edge the ball, the AI batsman will make a micro movement either left or right just after the ball is bowled. This slight movement is not noticeable other than when the end result is a wicket or wicket taking opportunity and will generally move the batsman to just slightly the wrong line of the ball.
This suggests to me that with both these examples it is the game deciding that it is time for a wicket, which to me is scripting.
Example one: All my fielders are set to minimum for running speed and acceleration and as a result are rather slow. However every once in a while the AI batsman will hit a shot through the air and all of a sudden the fielder will run at an accelerated pace almost morphing, to take a catch completely over-riding the fielders settings.
Example 2: I have noticed that without exception, every time I bowl the AI batsman out or they edge the ball, the AI batsman will make a micro movement either left or right just after the ball is bowled. This slight movement is not noticeable other than when the end result is a wicket or wicket taking opportunity and will generally move the batsman to just slightly the wrong line of the ball.
This suggests to me that with both these examples it is the game deciding that it is time for a wicket, which to me is scripting.