I played a few matches(ODI and T20) on both Veteran and Pro over the weekend. I noticed the AI running is very timid. They never push for an extra run. There was no close call or any remote chance of a run-out.
I hope this can be tweaked somehow, before the patches are finalized.
Yep, I've been looking at all of the scorecards for the games being played throughout this thread and the run-outs or lack of them is almost as much an issue as the other two majors - not quite enough bowleds or LBW's (proportionally) and the silly mid-on problem (it's not really a straight bat-pad problem as the off-side is fine).
I guess there needs to be some collection of reasons that the AI might push for an extra run, maybe these two and more:
Limited over run rate required.
Speed and stamina of calling player thinking it's partner has enough speed to make it.
Batsmans judgement being linked to fatigue.
Non-striker running up too fast and creating the idea a run's on for the striker.
Not many wickets have fallen and the batsman is more confident of the teams position etc.
Other factors that could cause a run out to happen:
Quality and speed of throw by user timing and releasing throw so well.
Fielder attributes causing a much better throw than even timing and release of throw.
Of course there'd need to be some reasons why a batsman is being normal to cautious and play sensibly or else all of a sudden run-outs would dominate the scorecard. Ones like:
A batsman is just starting out and wants to play cautious and only take what's on.
Is nearing a milestone (is in the high 40's not out or is in the 90's - even then it still should be possible).
Many wickets have fallen.
In any case there needs to be more proportionally as per LBW's and bowleds (although those seem fine to spin from what I'm seeing).