Build Street Cricket Simulator - Stadium, Player and Team Creator Out!

To be used when developing an addon/patch/app etc
Looking great so far Parth :Cheersmate:

Just an observation from my side going on your scorecards... seems the sim is designed for early wickets which is great, but I haven't seen a top order batsman score decent yet, only middle order and tail enders get big runs.

Perhaps a change in algorithms in the early overs might fix this?
 
Looking great so far Parth :Cheersmate:

Just an observation from my side going on your scorecards... seems the sim is designed for early wickets which is great, but I haven't seen a top order batsman score decent yet, only middle order and tail enders get big runs.

Perhaps a change in algorithms in the early overs might fix this?
That is my goal to find out these small kinks. Once I implement stats, I will be able to see after simulating matches in a given format.

I did notice this day before and made some slight adjustment yesterday. With stats I ll be able to see the trend.
 
Morning (USA time), sorry for no updates. There is a small bug in saving stats that has been bothering me lol! Everything else is complete including adding tournaments.
 
I have found the fix to the stats issue. I will be implementing this tomorrow (Today for most). Thank you for not losing the patience
 
Alright, by Friday this week once my dog is settled in (Please see Leaving/Back thread), I will finish this up and put it out including the source code. Feel free to use it as needed.
 
Today is my dog's final appointment with a cancer specialist plus my Mother in law is in town for next 15 days starting tomorrow so will be back at this!
 
Update After Ages

I have ton of posts but just to recap for anyone wondering the latest status on the project.

Complete
  1. User
    1. Ability to register
    2. Ability to login
    3. Home Dashboard that currently only displays recently simulated matches.
  2. Team Management
    1. Ability to create a Gully Cricket Team
    2. Ability to mention number of overs (Minimum 2, Maximum 5) for Gully Cricket=
    3. Ability to delete created team
  3. Tournament Management
    1. Ability to create a tournament
    2. Ability to manage a tournament
      1. Ability to play matches inside a tournament.
      2. Ability to see functioning points table.
      3. Ability to view the simulated match.
    3. Ability to delete a tournament
    4. Save Player Level Tournament Stats
    5. Ability to view Top 5 Run Scorer, Wicket Taker and Most 6's in the tournament stat.
  4. Stats
    1. Ability to view individual team stats.
    2. Ability to reset individual team stats.
    3. Ability to view all team stats
  5. Simulation
    1. Ability to select teams based on format
      1. Gully Cricket
      2. T10
      3. T20
    2. Simulation engine for Gully cricket
      1. Randomly generate Batting average and Batting Form for the batsman
      2. Randomly generate Bowling Form for bowler
      3. Once a player plays the first game it will now take into consideration the form through batting average and pitch factor for calculating batting probability.
      4. As a player bats long, the tiredness factor increases. This is very minute for Gully Cricket.
      5. As a bowler takes wicket, the confidence factor increases very slightly.
      6. Great commentary, each scoring and wicket taking option having 20+ options to select so that equates over 200 lines of Gully Cricket commentary.
    3. Simulation engine for T10, T20 Cricket
      1. Player has attributes - Type, Hand, Bat Type, Bowl Type
      2. Player has Bat and Bowl Ratings
      3. Pitch Types - Green/Flat/Dusty/Cracked/Damp
      4. Simulation based on all above factors plus
        1. Player fatigue
        2. Bowling Hand vs Batting Hand
        3. Target chasing
        4. Pressure due to wickets falling during chase.
      5. Innings flow
        1. Start
        2. Middle
        3. End
      6. Plenty of commentary option
      7. Save as PNG, Text
    4. Complete simulation screen.
      1. Added ability to view Bar Graphs
      2. Added ability to view worm graph
      3. Added ability to save as PNG.
  6. Switcher
    1. Ability to customize the theme of your simulator the way you want.
      1. Left to Right flow
      2. Right to Left flow
      3. Color changer

Just Completed
  1. Site is now live and hosted on AWS. Go to http://streetcricketsim.com/
  2. Configuration of the server is complete.

Pending Items
  1. Home Dashboard Improvements
  2. Stats
    1. Show stats based on format.
    2. Save stats for tournament and individual matches for T20 and T10.
    3. Save match exports for future viewing.
  3. Add SSL Certificate to make the site secure, current it only serves up over HTTP and not HTTPS.
 
Just an FYI, certain things might not function as intended but I will be releasing updates everyday.
 
Great work Parth :clap Great looking and responsive.

Just finished creating my first team, but it keep taking me back to the beginning upon submitting the team.
Thanks for the feedback. I ll take a look. Welcome on being the first user.
 

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