Build Street Cricket Simulator - Stadium, Player and Team Creator Out!

To be used when developing an addon/patch/app etc
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Update
  1. Added in option to delete all simulated matches (Files that save the matches).
  2. Fixed an issue where the tournament stats were mismatching the team name.
  3. Some UI fixes
  4. Some missing menu fixes.
 
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Introducing Street Cricket - Beta Version

Before I make this official, I would like to thank a lot of people for not losing faith and allowing me to build this iteratively. Special thanks goes to @RUDI who believed in me back in 2017. I started a different project with him but left midway due to commitment issues and life in general. @asprin has been a great motivation and inspiration with all the work he puts in into his various projects. I know its not easy, I get you @asprin.

@Till Valhalla ,@pillowprocter @Verified Enigma, @Pinch hitter, @Aravind., @Na Maloom Afraad have been constant support in this thread with comments or likes. Thank you guys for all the support.

I would like to dedicate this simulator to our late beloved friends Nilay and Prithvi. Prithvi and I did not share the best of the rapport but we did have our moments. With him and Yudi back in the early 2010's we would constantly try to create a simulator for this community. My love for Cricket always wanted me to do something.

Now moving on from the thanks and dedication, I would like to officially introduce you guys to Street Cricket Simulator. The simulator is live at here.

What started as a project to only simulate Street Cricket matches also known as Gully Cricket in Asian neighborhoods transformed into a T20 and T10 simulator as well. There are future plans to make the ODI games more realistic as the current ODI simulation uses the T20 and T10 engine.

Current Features
  • Ability to create and manage teams - Create and manage teams to play in a single match or tournament mode. You can create 3 different types of teams. T20/T10/ODI team, Five5 team or Street Cricket team. Rate players ability from 0-10 in Batting and Bowling.
  • Tournament Mode - Create Round Robin, Double Round Robin or Knockout Tournament and play the tournament out. Features showing Points Table, Tournament Stats and Top 5 Stats across Bowling, Batting and Sixes.
  • Stats - Manage your team's stats by viewing or reseting them.
  • Single Game Mode - Not interested in playing a tournament through the site? No worries, you can simulate single matches and simulate as you wish.
  • Robust Simulation Engine - The simulation engine and outcome of the delivery depends on variety of factors like Batting type, Bowling type, Pitch type, phase of the innings (Start, Middle, End), # of wickets lost, etc.
  • Mobile and Tablet Friendly - The website is mobile and table friendly. You will be able to simulate matches on the go.
  • Quick and Easy Export - Easily export matches as PNG or Text Format with one button click.
Current Known Issues
  • Ball by ball commentary is currently unavailable.
  • Site currently does not have SSL. It will throw a not secure error but it is safe to proceed. I do not store any information in database, there are no calls made so no transfer of secured information happens. Please note : Your password is heavily encrypted and hashed.
Potential Next Features
  • Write an ODI simulation engine.
  • Incorporate AI to generate Ball by Ball commentary to make it more unique.
  • I love a good career mode. I am going to the drawing board to hash out this career mode functionality.
  • Any thing else the community wants
Help Out

I am releasing this as a Beta Version. I still need help in fine tuning the simulation.Please feel free to comment here with any feedback, positive or negative. I just ask be constructive and not downright insulting.

Thank you and love to all.
 
Love the fact that I can switch between devices :love: Just picked up where I left off on PC some hours ago. Six bowling options should be a standard.

See attached scorecards.
Thank you, also noticed a bug that in dark mode the lineups and toss does not show up.

Six bowling options should be a standard, I am not sure everyone will agree so I will still fix the bug where a bowler does not over bowl when only 5 are selected and few go for plenty.

I will add in averages in the stats.
 
Update
  1. Modified the simulation logic so that a FLAT/HARD will also have wickets falling. Upon my testing 50+ matches did not see any wicket falling.
  2. Modified team creation logic to store NOT OUT stat. This was missing in the stats and was needed to calculate averages.
  3. Added in Batting Average stat.
  4. Added in Bowling Average stat.

Known Bugs in process of getting fixed.
  1. If 5 bowlers are selected and a bowler is going for plenty of runs, randomly a bowler is bowling more then allocated overs.
  2. Batting All Rounder bowling too much too often.
 
Update
  1. Fixed the issue where if 5 bowlers are selected, one of the bowlers would bowl more then allocated overs.
Known Improvements Pending
  1. Batting All Rounder bowling too much too often.
  2. Dark Mode UI fix
 
@ShamiLoverGlipGlops your updates clear all other user created teams and stats.
Did it? It should have not. The not out update would be added as 0, so its beneficial to clear stats for accuracy but each user controls its own stat file irrespective of the updates I push.
 
This is cool I'll check it out
 
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