Suggestions / Ideas / Wishlist

for reverse swinging
will u make reverse swing happen when the ball is like 30 or 40 overs old because that is when it starts reverse swinging in real life
 
Also, LM, put a bit of tension into the 3rd umpire replay. The way EA and Codies do it is rubbish, there is no wait at all before the light comes up if it's a green light, so you can usually tell if it's going to be in or out immediately which destroys any sense of tension. Of course, there should be the option to skip it (for those who do such a thing)!

Other than the fact that the scorecard told whether it was out or not, I think this was brilliantly done in Cricket 2004.
 
for reverse swinging
will u make reverse swing happen when the ball is like 30 or 40 overs old because that is when it starts reverse swinging in real life

hmm theres isnt reverse swing anymore because in odi the ball is gettig changed after 33 or 34th over i dont know but they change it so there isnt a lot reverse swing
 
well from wat ive read is taht from the beginning of 25 or 30 over u can see a little bit of reverse swing.

in test cricket doesnt ball reverse when its like 50 to 60 i am not sure and old ball in test cricket usally helps spinners not seamers

well when the ball gets old they keep one shiny and the other old rusty and dull so when an inswinger does an inswing it becomes outswing and vice versa
 
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Other than the fact that the scorecard told whether it was out or not, I think this was brilliantly done in Cricket 2004.

Was it, I can't remember, haven't played Ckt 04 for ages. Either way, a system that doesn't give the result away immediately is what we want.
 
I assume there are diiferent difficulty settings? If so, does it take longer for the bowling cursor to appear the harder the level?
 
I've always found the bowling cursor system to be a big failing of cricket games. It's just no fun knowing where the ball is going to land and in games where you can turn it off it becomes incredibly difficult. Strangely, the closest representation to real cricket that I've seen is probably Stick Cricket. The POV of behind the batsman and having to pick up the line and length yourself is very enjoyable and rewarding.
 
The problem is though, it doesn't transfer well to two player. Although, TAOC is unlikely to be played with 2 players looking at the same screen.

I think the cursor when batting should be different to other cricket games in that what you see depends on the ability of the batsman. Better batsmen should see a smaller, better-defined, brighter, and earlier pitch point than batsmen with worse judgement. Maybe all 4 of those points need not be variable, but there should be some difference depending on who you are controlling.
 
The problem is though, it doesn't transfer well to two player. Although, TAOC is unlikely to be played with 2 players looking at the same screen.

I think the cursor when batting should be different to other cricket games in that what you see depends on the ability of the batsman. Better batsmen should see a smaller, better-defined, brighter, and earlier pitch point than batsmen with worse judgement. Maybe all 4 of those points need not be variable, but there should be some difference depending on who you are controlling.

exellent idea mate i think this is best way to solve the bowling cursor :cheers:)
 
this is wat i got for reverse swing (wikipedia.org)
Normal swing occurs mostly when the ball is fairly new. As it wears more, the aerodynamics of the asymmetry change and it is more difficult to extract a large amount of swing.
When the ball becomes very old—around 40 or more overs old, it can begin to swing towards the polished side rather than the rough side. This is known as reverse swing
Reverse swing is difficult to achieve consistently, as it relies on uneven wear of the ball, tends to occur mostly in hot, dry weather conditions, and requires bowling at high speed. Normal swing can be achieved at relatively moderate bowling speeds, but only the fastest bowlers can regularly produce reverse swing.
 
The problem is though, it doesn't transfer well to two player. Although, TAOC is unlikely to be played with 2 players looking at the same screen.

I think the cursor when batting should be different to other cricket games in that what you see depends on the ability of the batsman. Better batsmen should see a smaller, better-defined, brighter, and earlier pitch point than batsmen with worse judgement. Maybe all 4 of those points need not be variable, but there should be some difference depending on who you are controlling.

That's a damn good idea as well! As for your other point, why shouldn't TAOC be played by two people on the same PC? All we need is two gamepads.
@LM, is there going to be a two player mode, or will online be the only multiplayer available? I hope not...
 
@LM, is there going to be a two player mode, or will online be the only multiplayer available? I hope not...
I'll point something out that might answer your question, because of the lack of AI at the moment, LM has to play both the batsman and bowler in the game at the same time. So at the moment, two player mode is the only mode implemented.
 
I'll point something out that might answer your question, because of the lack of AI at the moment, LM has to play both the batsman and bowler in the game at the same time. So at the moment, two player mode is the only mode implemented.

Does he have fun playing with himself?

:p
 
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