- Joined
- Apr 4, 2001
- Location
- Birmingham, England
- Online Cricket Games Owned
- Don Bradman Cricket 14 - Xbox 360
- Don Bradman Cricket 14 - Steam PC
probably posted before but here's a suggestion I would like to see implemented
The skill of a batsman should be a big factor when determining how easily he can see which way the ball is seaming/swinging/spinning.
Presumably this game will have a ball graphic when bowling that will have an arrow showing the direction and amount of swing/seam/spin?
If so the more skilled a batsman you are, the earlier you get to see the movement arrow when the bowler runs up.
I.e. a Tendulkar would see the movement arrow very early in the bowler run up, but a Panesar would only see the movement arrow just before point of delivery, making in theory it harder to bat with lesser skilled batsman.
Just trying to add some realism to batting, and I thought this might be a good way of trying to achieve it?
The skill of a batsman should be a big factor when determining how easily he can see which way the ball is seaming/swinging/spinning.
Presumably this game will have a ball graphic when bowling that will have an arrow showing the direction and amount of swing/seam/spin?
If so the more skilled a batsman you are, the earlier you get to see the movement arrow when the bowler runs up.
I.e. a Tendulkar would see the movement arrow very early in the bowler run up, but a Panesar would only see the movement arrow just before point of delivery, making in theory it harder to bat with lesser skilled batsman.
Just trying to add some realism to batting, and I thought this might be a good way of trying to achieve it?