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Edit: Chris Gayle
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'At this stage' would be a better answer, when beta testing starts all beta testers will have access.I don't see it. Is it only for the staff to view?
What will be time intervals for two balls .surely it should not be more than 30 sec to complete the over by means of skipping any unwanting scene and we should be able to skip to the next ball even if the ball is risen to boundry we did not wanna see every time the reaches the boundry animations ,we should be able to skip that as well.
Hey LM pls dont ignore this time.
I quite like that idea, actuallyHope you understand what I mean and think it's a good idea. Probably isn't .
Me and Madman were talking about how we'd whip each other online () then I suggested 2 vs 2 online games. How this would work would be that when bowling one player bowls an over then when they've finished that over their partner bowls the next over. In batting you'd obviously bat together. I think this could be a great idea
Will the bowling style that you are playing against change the outcome of the shot? Like with fast bowlers you only need a slight flick or glance shot to get 4 but with spinners you need more power and actually hit it harder (fill more of the bar).
Will playing against the spin also have an effect? And playing across the line, I think this one is important as in most games you can just move over to the off side and smash 6's and 4's over the leg side every shot. It is an easy glitch to let in as leg-side shots are generally more powerful and easier to execute.
Probably ones that will definitely be in but just wanted to ask and make sure.
I also think the game should be more focussed around being used with controllers than keyboards, analog controls and easier accessible buttons are plus points and both are very important to cricket games IMO.
Before I forget, is there a "bowlers confidence" sort of thing? As I doubt after bowling a few no balls is going to make you likely to get a wicket.