Test Cricket tweak

The yorker patch needs a bit change , Ravi.

I bowled 8 yorkers and was able to get 3 wickets on them.2 bowled and i lbw.

And the shot which u made to play on yorker(the one which is made to flick to the fine leg) is now played 90% by the computer in its innings , no matter what line you bowl(even if you bowl outside off stump.

ANd mind you , I was bowling to AUS
 
Originally posted by radaga@Jul 5 2003, 05:45 PM
Originally posted by mani_gamer@Jul 6 2003, 05:00 AM
Ravi I thought u said the cpu will play leg glances
on yorkers
but in ur patch he plays sweeps to my yorkers which i hate
cant  u make the cpu flick yorkers and not sweep them
and yeah ravi played a match with ur files
i bowled 1st against pakistan on normal pitch
I got all the catches behind the wickets
all catches in the scorecard were taken by slips and keeper :o 
coz i just bowled length ballls with hint of swing and i got easy
wickets  :(
plzz decrease them
Yer i saw this problem too, but i know how to fix it.
When you download the bowling.exe from the email, did you install it then play from where you downloaded it?
Because if you did, for yorkers it sweeps them, but if you go into your Program Files/EA Sports/Cricket 2002 folder, in there there is a program called Cricket2002Bowling.exe and use that one instaed of the other one and yorkers are glanced away instead.
thanks radaga :D
 
Originally posted by amber22@Jul 6 2003, 04:32 PM
The yorker patch needs a bit change , Ravi.

I bowled 8 yorkers and was able to get 3 wickets on them.2 bowled and i lbw.

And the shot which u made to play on yorker(the one which is made to flick to the fine leg) is now played 90% by the computer in its innings , no matter what line you bowl(even if you bowl outside off stump.

ANd mind you , I was bowling to AUS
Ravi said he would be able to change that to make that shot only be played on yorkers.
and also wow well done wioth those yorkers, i bowled about 40 and only got 2 wickets. :o
 
Originally posted by radaga@Jul 6 2003, 08:01 PM
Originally posted by amber22@Jul 6 2003, 04:32 PM
The yorker patch needs a bit change , Ravi.

I bowled 8 yorkers and was able to get 3 wickets on them.2 bowled and i lbw.

And the shot which u made to play on yorker(the one which is made to flick to the fine leg) is now played 90% by the computer in its innings , no matter what line you bowl(even if you bowl outside off stump.

ANd mind you , I was bowling to AUS
Ravi said he would be able to change that to make that shot only be played on yorkers.
and also wow well done wioth those yorkers, i bowled about 40 and only got 2 wickets. :o
u got 2 wickets radaga :o i got only :rolleyes:
now everytime i bowl on the batsman pads he flicks it for four
i think this has increase the cpu`s rrun rate
i think ravi u should do something to reduce it
by the way RAvi where r u man
no replies :unsure: 2 days
 
Originally posted by mani_gamer@Jul 7 2003, 08:51 AM
Originally posted by radaga@Jul 6 2003, 08:01 PM
Originally posted by amber22@Jul 6 2003, 04:32 PM
The yorker patch needs a bit change , Ravi.

I bowled 8 yorkers and was able to get 3 wickets on them.2 bowled and i lbw.

And the shot which u made to play on yorker(the one which is made to flick to the fine leg) is now played 90% by the computer in its innings , no matter what line you bowl(even if you bowl outside off stump.

ANd mind you , I was bowling to AUS
Ravi said he would be able to change that to make that shot only be played on yorkers.
and also wow well done wioth those yorkers, i bowled about 40 and only got 2 wickets. :o
u got 2 wickets radaga :o i got only :rolleyes:
now everytime i bowl on the batsman pads he flicks it for four
i think this has increase the cpu`s rrun rate
i think ravi u should do something to reduce it
by the way RAvi where r u man
no replies :unsure: 2 days
Hi guys, I have been having problems getting on the forum every now and then. I have tweaked it a bit more to reduce that shot played and so far it is looking all right. I wanted to check with you guys if you guys have used Zimrahill's online gameplay patch. If yes then does the CPU sweep every yorker bowled or at times tries to play other shots as well. Also does CPU successfully sweep all the yorkers at all, I cant really recall and cant afford to install it to find out myself. I am testing the patch a bit right now once confirmed it is satisfactory, will send it to you guys to have a go at.
 
Originally posted by crick4life@Jul 7 2003, 10:27 AM
I wanted to check with you guys if you guys have used Zimrahill's online gameplay patch. If yes then does the CPU sweep every yorker bowled or at times tries to play other shots as well.
ravi, in the Online Gameplay patch, the cpu shouldn't sweep yorkers at all.
 
Originally posted by zimrahil@Jul 7 2003, 10:19 AM
Originally posted by crick4life@Jul 7 2003, 10:27 AM
I wanted to check with you guys if you guys have used Zimrahill's online gameplay patch. If yes then does the CPU sweep every yorker bowled or at times tries to play other shots as well.
ravi, in the Online Gameplay patch, the cpu shouldn't sweep yorkers at all.
Thanks for the info, Zimrahill. One issue I am facing with the implementation of flick shots to play against yorker is that it is being played not only against the yorkers but also against a full length ball bowled on the pads. The frequency of that shot being played by CPU is far less now with further tweaking but I am having trouble getting it to play all the yorkers using this shot. At times CPU attempts Straight drive and gets out, is there a fix you might want to suggest for this if you are aware of. Otherwise the flick shot was the best to happen, I hope other agree with me.
 
Originally posted by crick4life@Jul 7 2003, 11:53 AM
Originally posted by zimrahil@Jul 7 2003, 10:19 AM
Originally posted by crick4life@Jul 7 2003, 10:27 AM
I wanted to check with you guys if you guys have used Zimrahill's online gameplay patch. If yes then does the CPU sweep every yorker bowled or at times tries to play other shots as well.
ravi, in the Online Gameplay patch, the cpu shouldn't sweep yorkers at all.
Thanks for the info, Zimrahill. One issue I am facing with the implementation of flick shots to play against yorker is that it is being played not only against the yorkers but also against a full length ball bowled on the pads. The frequency of that shot being played by CPU is far less now with further tweaking but I am having trouble getting it to play all the yorkers using this shot. At times CPU attempts Straight drive and gets out, is there a fix you might want to suggest for this if you are aware of. Otherwise the flick shot was the best to happen, I hope other agree with me.
Well I could write an essay about this subject of cpu missing the ball all the time :o

Look at things like

-straight drive (default is set to 2,2,2 -> stumps, batsman length)- amend the length to 1 and reduce slightly the reward value. Cpu will still play the straight drive to yorkers but a lot less frequently

-the difficulty setting - I have used minus values. Eg the cover drive with my current settings hardly ever gets missed by cpu now. My current difficulty setting for cover drive is -9.1000. Cannot remember off hand, but I think straght drive is something like -19.000

-frame values. As you will know, the frame values determine how soon/late a shot is excuted. Too often the cpu gets bowled by yorkers balls because the keyframe 0,1,3 or 4 frame value is used and shots are played far too early/late.
As you again will know, keyframe 2 has the supposed "ideal" frame rate for the shot in question. In my experience, the ideal frame rate is 1 or 2 higher than this. So for shots I anticipate that will be used against the yorker I adopt the following:

Eg, take the ondrive - Cannot remember off hand but say in the default files, the keyframe 2 frame value is 13. In my view frame value 14 would be about perfect. So I would set up the frame values as follows

keyframe 0 (very late) Frame = 15
keyframe 1 (late) Frame = 14
keyframe 2 (perfect) Frame = 14
keyframe 3 (early) Frame = 14
keyframe 4 (vey early) Frame = 13

As you hopefully can see, by making the very late shot played faster than normal, it has a better chance of being hit by cpu - same will very early shot being made to be played later (slower).


I hope you haven't fallen asleep whilst reading this but these are a few things I do to prevent the cpu from missing the yorker ball all the time.
 
Hi,

I am bumba, of the late I have some Config files a mixture of numerous configs and I tweaked som shots and lo i have a beautiful one day patch. How hard you bowl to Cpu, Yorker, Incutter, slower delivery, the Cpu always playes it beter. Try this.
 
Originally posted by zimrahil@Jul 7 2003, 11:35 AM
Originally posted by crick4life@Jul 7 2003, 11:53 AM
Originally posted by zimrahil@Jul 7 2003, 10:19 AM
Originally posted by crick4life@Jul 7 2003, 10:27 AM
I wanted to check with you guys if you guys have used Zimrahill's online gameplay patch. If yes then does the CPU sweep every yorker bowled or at times tries to play other shots as well.
ravi, in the Online Gameplay patch, the cpu shouldn't sweep yorkers at all.
Thanks for the info, Zimrahill. One issue I am facing with the implementation of flick shots to play against yorker is that it is being played not only against the yorkers but also against a full length ball bowled on the pads. The frequency of that shot being played by CPU is far less now with further tweaking but I am having trouble getting it to play all the yorkers using this shot. At times CPU attempts Straight drive and gets out, is there a fix you might want to suggest for this if you are aware of. Otherwise the flick shot was the best to happen, I hope other agree with me.
Well I could write an essay about this subject of cpu missing the ball all the time :o

Look at things like

-straight drive (default is set to 2,2,2 -> stumps, batsman length)- amend the length to 1 and reduce slightly the reward value. Cpu will still play the straight drive to yorkers but a lot less frequently

-the difficulty setting - I have used minus values. Eg the cover drive with my current settings hardly ever gets missed by cpu now. My current difficulty setting for cover drive is -9.1000. Cannot remember off hand, but I think straght drive is something like -19.000

-frame values. As you will know, the frame values determine how soon/late a shot is excuted. Too often the cpu gets bowled by yorkers balls because the keyframe 0,1,3 or 4 frame value is used and shots are played far too early/late.
As you again will know, keyframe 2 has the supposed "ideal" frame rate for the shot in question. In my experience, the ideal frame rate is 1 or 2 higher than this. So for shots I anticipate that will be used against the yorker I adopt the following:

Eg, take the ondrive - Cannot remember off hand but say in the default files, the keyframe 2 frame value is 13. In my view frame value 14 would be about perfect. So I would set up the frame values as follows

keyframe 0 (very late) Frame = 15
keyframe 1 (late) Frame = 14
keyframe 2 (perfect) Frame = 14
keyframe 3 (early) Frame = 14
keyframe 4 (vey early) Frame = 13

As you hopefully can see, by making the very late shot played faster than normal, it has a better chance of being hit by cpu - same will very early shot being made to be played later (slower).


I hope you haven't fallen asleep whilst reading this but these are a few things I do to prevent the cpu from missing the yorker ball all the time.
Excellent stuff, thanks for that Zim. In particular the minus difficulty value is an excellent finding. That might fix the issue I have with the shots being missed once in a while. I have tinkered with the values in the saf before and pretty much understand what you mean.

straight drive (default is set to 2,2,2 -> stumps, batsman length)- amend the length to 1 and reduce slightly the reward value. Cpu will still play the straight drive to yorkers but a lot less frequently

I just thought we can elaborate this a bit for others who might want to use your findings. There are 4 types of length, batsman and stump.

Length - 0 : Short Ball
1 : Good Length/Short of good length
2 : Full length including yorker
3 : All of the above

Batsman (The swing/seam of ball or where the batsman ends up facing the ball) -
0 : Leg Side
1 : Off Side
2 : On stumps
3 : All of the above

Stumps (Where the ball is bowled )

0 : Leg Stump
1 : Off Stump
2 : On stump/Middle stump
3 : All of the above

If the length is changed to 1 the frequency of straight drive will be far less to yorkers for sure as stated by Zimrahill. I probably will not use this in my patch as I still want the CPU batsman to get bowled to a yorker but not frequently, the difficulty values you have suggested should really help in getting the balance right I suppose.

Will see how it goes and probably should get through the patch sometime today when I get home.
 

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