saisrini80 said:
Well tutsi, the thing that I said abt the India - Pakistan match on a dusty wicket, ur patch got really better in the second session and Pakistan went for more runs and have scored 274/6 at the end of Day 1. Great patch. Some things that I want to tell
1. Can you make the CPU not pad up too many deliveries? I bowled lot of balls with the fast bowlers in line with the stumps and the CPU leaves them and gets hit on the pads.
2. Once the batsman is set, he goes for his shots. But he dances down the wicket more to the spinners and most of the times misses it and gets stumped. Since he has full confidence, the dance down the wicket shot should most often connect for him. But thats not the case here. Often, I see well settled CPU batsman get out for 80 or 90 due to this shot. Most of the time, it doesnt connect for them at all. Since this game doesnt have a way where stumpings can be avoided by getting back to the crease in time, you can well turn this feature off of the batsmen dancing down the wicket. Or at least make it connectable for the batsman to score off.
3. Some more penetration of gaps in the field and rotation of strike by CPU batsman in the early stages of their innings can be included! May be, make them play a lot on the on side early in their innings and then as they gain confidence , make them play all kinds of shots.
4. Reduce the amount of aerial shots that the batsman plays after well settling (i.e. after 50, etc). They should play according to the field (i.e.) if the field is spread out,they should not go for much aerial shots and keep rotating and also at times take a risk of going for an aerial shot.
I batted a bit with ur patch and batting was easy. You can work more on the batting now and make it more challenging. Timing can be made perfect but at the same time, wickets should not fall to the cpu in a platter. Sorry if I am asking for much. Just wrote what all I thought. Rest upto U!
well i would like to answer to these points.....
1. Do u rememeber in my earlier patches CPU always used to play a front foot defensive shot to every overpitched off-side deliveries irrespective of ball being too wide or not, this thing was highly UN-realistic and produced way too many UN-necessary edges. Now to fix that i have made cpu to LEAVE instead of defending deliveries missing off stump. Now the only side effect is that cpu tends too pad up balls just missing off stump. Can't Really fix this. I hope u understand.
2. Well there is no specific value which determines whether CPU plays advance shots or not....so i cant really turn this feature OFF
. This thing is a part of CPU aggressiveness. If i increase the agg. then cpu will play advance shots against spinners. All these things are interdependent on each other. Now to make cpu NOT play advance shots, i will have to cut down on cpu agg. which will against make things worse.
3. Well making them play early on will result in cpu edging early on which will result in low totals. And for CPU too play on-side shots, u will have to bowl on middle middle-leg. U can expect the cpu to move to off-side and play a leg side shot like in real life. Its a GAME man....and don't expect much from EA for us to work on.
4. I will try and improve this, but again the thing is there are NO pacing files for TEST, for ODI we can cut down or increase CPU'S aerial shots by tweaking the pacing files, but NO such pacing files are there for TEST so again this thing is a part of overall CPU agg. But still i will try and improve. Players attributes also affect this thing. Defensive players like DRAVID may not go for aerial shots even at full confidence while agg. players like SEHWAG may go for it even at half confidence.
Yea....i will make batting for TEST & ODI harder and also play and HARD level oin the final version will make it more difficult.
mannu said:
Can you reduce the no. of yorkers bowled by the CPU
NO. Nobody can reduce or increase that. There is no value for it in the Cricket 2004.
gold639 said:
What values are the ones that make the players play according to their strengths and weaknesses?
Well as u know there is NO particular value for it.
Its just that through the exp. of making several patches and updating them, now maybe b'coz of the combination of several values, it makes cpu play more to their attributes than before.
Well really very hard to explain and imp. to implement again on a fresh GOB.