Matches Posted UEFA Euro 2016. The grand finale

Sami Kumar

God of Thunder
PAK...
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Venues

Stade de France, Saint Denis





Stade Vélodrome, Marseille



Parc Olympique Lyonnais, Lyon



Stade Pierre-Mauroy, Lille



Parc des Princes, Paris



Stade Geoffroy-Guichard, Saint-Étienne



Allianz Riviera, Nice



Stade Bollaert-Delelis, Lens



Stadium Municipal, Toulouse





 
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Sami Kumar

God of Thunder
PAK...
Avengers
Joined
Jun 2, 2012
Location
Sunderland, England
Profile Flag
Pakistan
Online Cricket Games Owned
  1. Don Bradman Cricket 14 - Steam PC



Squad & lineup rules


1 - Each squad will contain a maximum of 23 players.

2 - Another thing a manager has to consider is the tactic his team will use in the game. Every manager must post the tactic along with the line-up, for example 442N.

Following are the tactics ESMS supports:

- Normal (N) - The most basic tactics in ESMS. It provides no special benefits, but also has almost no vulnerabilities. A team playing N will enjoy a stable mix of defense and offense.

-Defensive (D) - A team playing D focuses a lot on defense. If you want to keep the score down, giving a strong fight in the defense, but also not taking much opportunities in the offense, D is the tactic for you. With this tactic your midfielders, and even attackers to some extent focus more on the defense, hence your opponent will have a hard time scoring, but so will you.


-Attacking (A) - The most offensive tactic. Your team is eager to score - the attackers stick near to the opponent's goal, the midfielders take a lot of chances and even the defenders join to help. This will improve your attack, but your defense will suffer greatly.


-Passing (P) - Your team will push for offense, driving slow but efficient attacks. Naturally, when a team focuses on attack, the defense is weaker. This tactic is more offensive than N but less than A.


-Counter Attack (C) - The defenders concentrate on defense, but seek opportunities to drive the midfielders and attackers to stinging counter-attacks. This tactic is more offensive than D but less than N.


-Long Ball (L) - The most unusual tactic, which can sometimes be a winner and sometimes fail, depending on the opponent. With L, your attack is driven by long balls right from the defense, and midfielders play a minor role. This tactic is usually used by teams with relatively weak midfielders.

3- (Optional)
If you want to make some changes to your line-up while the match is being played, you just have to post a few orders with your line-up. Each order consists of an action (what to do) and a group of conditions (when to do it). ESMS will execute an order if all the conditions for it are satisfied. The actions in ESMS are:

  • TACTIC [new tactic]

    Orders ESMS to change your team's tactic to [new tactic].

  • CHANGEPOS [name/number/position] [new position]

    Tells ESMS to change the position of a certain player. You can refer to a player by his name, number or by a position. If a position is specified, ESMS finds the worst player on this position (worst - meaning with the lowest relevant skill, for example Ps for midfielders).

  • SUB [name/number/position out] [name/number in] [new position]

    Substitutes a player. Takes a name, number or a position of a player to take out, just like CHANGEPOS. Additionally, takes the name or number of a player to bring in, and the position he'll play.
The actions are still not full order lines, which should also include at least one condition. In general, several conditions can be given, separated by commas. The conditions in ESMS are:

  • IF MIN [sign] [minute]

    If the game is now before, at, or after a certain minute. The allowed signs are =, <, >, <= and >= with their usual mathematical meanings.

  • IF SCORE [sign] [score]

    Specifies the goal difference between your team and the opponent's team. A positive goal difference means you lead, a negative means the opponent leads. For example 2 means you lead by 2 goals (e.g. the score is 2-0, 3-1, 4-2 and so on). Similarly, -2 means that you lose by 2 goals. The sign has the same meaning as in the MIN condition.

  • IF YELLOW [position/name/number]

    If the player got a yellow card. If a position is given, any player on this position counts. That is, for MFC - if any central midfielder got a yellow card.

  • IF RED [position/name/number]

    Similar to the previous condition, but with a red and not a yellow card.

  • IF INJ [position/name/number]

    Similar to the previous condition, but with an injury instead of a card.

To make things clearer, here are some sample orders with explanations:

TACTIC A IF MIN >= 45, SCORE =< -1
Tells the program to change the tactic to attacking if it is later than the 45th minute and your team is losing by one or more goals.

TACTIC A IF MIN => 45, SCORE =< -1, SCORE > -4
Tells the program to change the tactic to attacking if it is later than the 45th minute and your team is losing by one or more, but less than 4 goals.

CHANGEPOS J_Doe MFC IF MIN <= 20, SCORE >= 1
Changes the position of J_Doe to MFC if it's earlier than the 20th minute and your team leads by one goal or more.

SUB MFC 12 DFC IF MIN = 60, SCORE => 1
Substitutes the worst MFC of your team for player 12 (that will play DFC) if you are leading by one goal or more on the 60th minute.

CHANGEPOS FWC MFC IF RED MFC, MIN >= 50

Changes the position of the worst FWC of your team to MFC if some MFC got a red card after the 50th minute.

(these // comments should not appear in a real teamsheet - they're here just to explain):

// The team's 3 letter abbreviation is aft - meaning its roster is aft.txt

aft

// Start the game playing P - passing

P

// The opening squad: the formation is 4-3-1-2, note the side balance
// of players

GK T_Edua
DFL J_Balboa
DFC B_Ekse
DFC X_Solatti
DFR PJ_Plant
MFL I_Gustavson
MFR M_Fowler
MFC Morinho
AMC F_Longfellow
FWL M_Ecuarti
FWR I_Edo

// The subs

GK W_Pfarcec
DFC T_Vittorio
MFC D_Rombart
DFL M_May
FWL F_Iksandr
MFR C_Radulovic
AMC R_Berski

// Primary penalty taker

PK: I_Edo
// Orders

// Change tired for fresh players on the 70th minute
SUB B_Ekse T_Vittorio DFC IF MIN = 70
SUB M_Fowler C_Radulovic MFR IF MIN = 70

// Change the worst DFC to play as MFC if we're not winning after the 50th minute
CHANGEPOS DFC MFC IF MIN >= 50, SCORE <= 0

// The following 3 orders happen if the team is losing somewhere after the 65th minute.
// It's an obviously offensive scenario: the tactic will change to Attacking, we'll move
// a player up front from AMC to FWC and bring in another AMC instead of a MFC
TACTIC A IF MIN >= 65, SCORE < 0
CHANGEPOS F_Longfellow FWC IF MIN >= 65, SCORE < 0
SUB Morinho R_Berski AMC IF MIN >= 65, SCORE < 0
 
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Sami Kumar

God of Thunder
PAK...
Avengers
Joined
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Location
Sunderland, England
Profile Flag
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Online Cricket Games Owned
  1. Don Bradman Cricket 14 - Steam PC
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Sulaiman7

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Portugal, Croatia & Spain
 
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Sami Kumar

God of Thunder
PAK...
Avengers
Joined
Jun 2, 2012
Location
Sunderland, England
Profile Flag
Pakistan
Online Cricket Games Owned
  1. Don Bradman Cricket 14 - Steam PC
Code:
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[DOUBLEPOST=1464571609][/DOUBLEPOST]
Which version are you using?...

I'm using esms_v2.7.2, but I'm not sure if it's the latest one.
 

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