Sniper
Club Cricketer
Can you break the 4th wall in a video game?
Yes DeadPool can.
Can you break the 4th wall in a video game?
After some of the posts you put on here, how can you be embarrassed for anyone other than yourself? I've never known anyone that uses photoshop to get attention as much as you.
It's more familiar by the name 'comet' over here. And much long, irritating, frustrating, repetitive, overpowering, mind boggling, arguments, suggestions, discussions has been done on this, which you were very lucky to miss.. Saved you from all the worries and tiredness.
To sum them all up: The red trail (comet) is there to assist batting/fielding.. to see where the ball went... And can in no way be changed or turned off in any formats of the game...
Thought Ross mentioned there's the possibility of it being turned off (via a patch, if enough people make noise... or something like that)?
Maybe I misread, but somehow I'm thinking Ross mentioned it... Anyway, that's that.
Maybe I misread, but somehow I'm thinking Ross mentioned it... Anyway, that's that.
It's one of those things with the really speedy bowlers that you do have to 'work your eye in'. You won't be able to just come out and start smashing 6's off every 150km/h bowler, you really have to wait and pick your shots. You may even have to block a whole over if they're good balls!If you react late then you know the ramifications that could come in terms of edges and the ball flying off where you don't want it to go.
Facing a 150km/h+ ball in real life isn't easy and it certainly won't be in game either!Yes, I have. And the implementation of the camera, from the personal experience of both wearing a real helmet and playing this camera in game is that it's spot on.
I did say that we might patch in an option to turn it off if there was a perceived need for it. We will see I guess what public opinion is.
Thanks for the response HBK. I guess my concern is this: fast bowlers can leak runs. Look at the likes of Tino Best and Brett Lee who are/were sharp, but their economy rates were quite high, simply because shots scream off the bat. I just hope there is a trade off with speed of the ball coming onto the bat, and speed off the bat. Hence I am concerned about the ball just dribbling off the bat in the video, potentially indicating a bias towards very fast bowlers where they are impossible to play, and just as hard to score off as spinners, where you need to generate your own power from batspeed...
Slash hard at a ball outside offstump from a spinner and and edge will go to gully. Slash hard at the same type of ball from a quick and it will race away...this is how it should be in a game. International Cricket 10 was woeful at this. Edges would just bobble away, and the laws of physics were completely disregarded...
Thanks
set the advance of audio over video option to -0.300 s then it sounds right...