Phase B0, B1,C0 complete, Branching changes and other updates!
Hello All, During this first 15 days of development, We realized, we cannot afford to compromise any quality/feature of this game. Das may not be the Best Developer on Planet, but him being the architect of this game, its he who has to build from scratch each piece and put them together. So we guess, till he builds each piece and till he puts atleast 50% together, it may not be a good idea to involve too many programmers. So Das along with 2 Backup programmers, have to build everything till POC release, with Das taking as much as 90% of the overall development activity(Coding/Architecting) . Only after the POC phase, when the game starts taking its real shape, it would make sense to involve other programmers if they(programmers) are willing to help. So since Das is managing almost alll of 2D, 3D and core coding, we have consolidated 2D, 3D and Core branches into 1 branch. This would change in future as we get more developers.
So whats with this B0,B1, C0. Das have been very confident of the capability of XNA engine and hence he choose this. This game may well be the biggest game (in terms of scale) using XNA. At the same time his intention is not to stop with V1 version of this game. So to ensure we are able to effectively continue on future versions, Das would have to build an engine on top of XNA. This engine is built specifically for Cricket games. So for future cricket games, we dont have to change the programming interface, but the implementation ( a very simple OO methodological approach). So this development of POC combined with the Engine Development is further broken into 15 + 3 phases (15 Core Planning/Development phases and 3 Testing phases)
B0-B5 (Basic 0-5)
C0-C5 (Core 0-5)
T0-T5 (Target 0-5)
So once b4,c4, T4 is over it would mean POC Development phase is over. And once B5, C5, T5 is over, it means POC is ready for release. So this post's title simply means B0, B1, C0 phase for the Game Development is complete. Some of these phases can be very short and some may be longer and some are done parallely. Which means at this point POC release on 31st Dec looks 99.99% possible (which already has 45 days of Buffer period).
Pradeep on the other side is working and on verge of completing the Storyboard. Once that is done along with final blueprints for each screen, it would mean majority of B2, B3, B4 gettting over. So thankfully due to this extravagant planning, there is lot more predictability.
--Core Team
Hello All, During this first 15 days of development, We realized, we cannot afford to compromise any quality/feature of this game. Das may not be the Best Developer on Planet, but him being the architect of this game, its he who has to build from scratch each piece and put them together. So we guess, till he builds each piece and till he puts atleast 50% together, it may not be a good idea to involve too many programmers. So Das along with 2 Backup programmers, have to build everything till POC release, with Das taking as much as 90% of the overall development activity(Coding/Architecting) . Only after the POC phase, when the game starts taking its real shape, it would make sense to involve other programmers if they(programmers) are willing to help. So since Das is managing almost alll of 2D, 3D and core coding, we have consolidated 2D, 3D and Core branches into 1 branch. This would change in future as we get more developers.
So whats with this B0,B1, C0. Das have been very confident of the capability of XNA engine and hence he choose this. This game may well be the biggest game (in terms of scale) using XNA. At the same time his intention is not to stop with V1 version of this game. So to ensure we are able to effectively continue on future versions, Das would have to build an engine on top of XNA. This engine is built specifically for Cricket games. So for future cricket games, we dont have to change the programming interface, but the implementation ( a very simple OO methodological approach). So this development of POC combined with the Engine Development is further broken into 15 + 3 phases (15 Core Planning/Development phases and 3 Testing phases)
B0-B5 (Basic 0-5)
C0-C5 (Core 0-5)
T0-T5 (Target 0-5)
So once b4,c4, T4 is over it would mean POC Development phase is over. And once B5, C5, T5 is over, it means POC is ready for release. So this post's title simply means B0, B1, C0 phase for the Game Development is complete. Some of these phases can be very short and some may be longer and some are done parallely. Which means at this point POC release on 31st Dec looks 99.99% possible (which already has 45 days of Buffer period).
Pradeep on the other side is working and on verge of completing the Storyboard. Once that is done along with final blueprints for each screen, it would mean majority of B2, B3, B4 gettting over. So thankfully due to this extravagant planning, there is lot more predictability.
--Core Team