blockerdave
ICC Chairman
Anyone successfully padded away? I only get leave.
Also can't get helicopter only dilscoop
Also can't get helicopter only dilscoop
Anyone successfully padded away? I only get leave.
Also can't get helicopter only dilscoop
Which difficulty are you set to? The system is the same for the two easiest difficulties as previous build and has been made harder from pro upto legend. The key thing is to keep the rotation smooth, you can do as many rotations as you want as long as you finish in the same place you started spinning.Nope right now unless im missing something very obvious you have to be a quick time Nazi to get any amount of spin input!
I liked the earlier spin system very much! Even though it was a bit easy was hoping for conditions skills attribs to even it out and vary it for bowlers, rather than hardness through controls!
Which difficulty are you set to? The system is the same for the two easiest difficulties as previous build and has been made harder from pro upto legend. The key thing is to keep the rotation smooth, you can do as many rotations as you want as long as you finish in the same place you started spinning.
We may have made the later difficulties too hard, we can bring them back a bit if people find it impossible.
Yea hold the block button and dont press A until you are ready to pad away if A is your leave buttonAnyone successfully padded away? I only get leave.
Also can't get helicopter only dilscoop
The colours are the smoothness/consistency of your rotations, but you're also trying to have a complete circle at the time you release.But what is the window of time in which you should complete the full rotation on the higher difficulties? Really difficult to figure out the correlation between green input and timing at the moment.
Which difficulty are you set to? The system is the same for the two easiest difficulties as previous build and has been made harder from pro upto legend. The key thing is to keep the rotation smooth, you can do as many rotations as you want as long as you finish in the same place you started spinning.
We may have made the later difficulties too hard, we can bring them back a bit if people find it impossible.
Which difficulty are you set to? The system is the same for the two easiest difficulties as previous build and has been made harder from pro upto legend. The key thing is to keep the rotation smooth, you can do as many rotations as you want as long as you finish in the same place you started spinning.
We may have made the later difficulties too hard, we can bring them back a bit if people find it impossible.
Which difficulty are you set to? The system is the same for the two easiest difficulties as previous build and has been made harder from pro upto legend. The key thing is to keep the rotation smooth, you can do as many rotations as you want as long as you finish in the same place you started spinning.
We may have made the later difficulties too hard, we can bring them back a bit if people find it impossible.
The colours are the smoothness/consistency of your rotations, but you're also trying to have a complete circle at the time you release.
Anyone successfully padded away? I only get leave.
Also can't get helicopter only dilscoop
Padding away was easy with LS as leave so keep defense trigger pressed LAS in direction of ball and press L3Anyone successfully padded away? I only get leave.
Also can't get helicopter only dilscoop