deepuparayil
International Cricketer
Now we know from where that bad animations coming from. The players that shown in the video have a lazy style and that diving catch looks all wrong.
That was my first impression too. I hope it doesn't look that bad in game though. Seems he was late to react. But I am fine with it as long as other animations are good.The players that shown in the video have a lazy style and that diving catch looks all wrong.
Really, don't try and glean anything from those: you're seeing an incredibly small sample there - a few shots of hundreds.
Also bear in mind that sometimes we have to blend different legs to different upper bodies dependent on the shot you choose to play, and the timing of the shot: some shots will end up looking very different in game - this is just the raw data.
Some good thoughts here, and I'm hearing your concerns: however, I'm very happy with how much this is improving the feel of the batting. You have to remember that the capture is only PART of the process of animation: there's many layers on top, especially blending different animations... Any one action you see in this video isn't the end-product: different parts are used in combination with others...
Anyway, I appreciate your feedback: I'm taking it all on board over an egg nog.
Hope you're all having good holiday time, and my very best for an excellent new year.
And this is exactly why other developers do NOT release early stuff publicly - because it is pounced upon immediately without the background knowledge to understand the 'process' that is involved.
Happy New Year...