I know you what mean, but I'd at least say it's nice that all games have been released as proper games and not just sold as 'early access'. Honestly I think they've been a victim of their own success since releasing DBC 14, that had flaws but didn't have the issues the subsequent games had. DBC 17 felt like a case of the ambition to improve and expand resulted in a lot of disappointments in terms of the simple stuff. Then with Ashes aspects of it seem rushed, possibly to do with the license and the desire/need to get the game out at a certain date.
There are things I think with broader, more thorough beta testing would have been picked up. That's not a slight on the testers or BA, but there are things that I can't believe would have been missed (and I can quite accept that they were spotted but not fixed) with more time or more focussed testing. I don't know how focussed it was, if fully testing the game in multiple formats, multiple difficulties was done or if it was just a case of 'here's the game give us your feedback. That AI field settings in limited overs need work can be seen by playing two matches. I can live with bugs being present and being missed but it's things like that which are frustrating.