Batting loophole?

Exactly, on top of that, I'll throw in a short leg maybe a leg slip/leg gully, you gonna get caught son :p.

If you can't tell I've been thinking about bowling tactics for online
 
And plus if there is a mid-off/long-off, why would you keep playing the shot?
Still, do you think you could play every ball that way, esp. in the most difficult settings? It would have been quite understandable if it was happening under the most easiest setting, and I wouldn't even mind such shots + other such unrealistic looking shots played successfully.
If this doesn't occur in the first CA nets beta, I don't think there's any need to worry and could be only due to one of the updates. What more, this is the cut down version of the original CA coming with the retail version and could be also happening due to it. As long as it doesn't happens in the final game, I am not bother with it.:)
 
And plus if there is a mid-off/long-off, why would you keep playing the shot?

You are missing my point. Please answer this question:
Should I be able to play the same back foot shot to the leg side to deliveries ranging from bouncer length to yorker length and varying in line from outside off stump to outside leg stump?
 
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Your not getting my point... you are able to do that because you got used to the timing, which is the same every time, because the machine doesn't vary pace that is what the machine is for. I just opened up CA and faced about 10 balls each time I would select the bowler type by closing my eyes and randomly moving the stick. I only got the shot off a few times, most of the time I played early to a leading edge or miss hit, miss hit late a few times and bowled once.
 
Your not getting my point... you are able to do that because you got used to the timing, which is the same every time, because the machine doesn't vary pace that is what the machine is for. I just opened up CA and faced about 10 balls each time I would select the bowler type by closing my eyes and randomly moving the stick. I only got the shot off a few times, most of the time I played early to a leading edge or miss hit, miss hit late a few times and bowled once.

If that were the case I would be able to play every shot with 100% success.
It only occurs by hitting every delivery off the back foot to the leg side. I wasn't talking about moving the stick randomly.

I'm not saying that this will be a problem playing an actual game with fielders correctly positioned.
I was hoping that Ross might have some input.
 
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If that were the case I would be able to play every shot with 100% success.
It only occurs by hitting every delivery off the back foot to the leg side. I wasn't talking about moving the stick randomly.

I'm not saying that this will be a problem playing an actual game with fielders correctly positioned.
I was hoping that Ross might have some input.

that's not strictly true, since each shot appears (to me anyway) to have a slightly different timing window.

there seems to be a fair bit of talking at cross purposes here.

snowy/china/fission etc. are simply pointing out to you that 1)it's a bowling machine, in a game there will be more variation and it may not produce the same result (always hitting) and 2)hitting in anyway doesn't imply success due to field placements both of which are true.

nevertheless, it is still odd that a single shot to any line/length produces a hit every time (regardless of hit quality in terms of timing/placement) and it does sound like something warranting investigation, though i wouldn't call it a loophole, for the reasons above.

out of interest, have you tried it on different difficulty levels, and does it always produce the same result? is it only on fast seam, or does it work on fast swing too? (how about fast-medium?)
 
I understand what you're getting at zombie, the last thing we want after all the good stuff is to have some aspects of the game totally unrealistic. When you say outside off, how wide outside off, did you try to set it manually very wide to see if you can still do it? The only reason I ask is when facing pace in the 9994 beta tha machine is very accurate, rarely have I seen a ball more than stumps width wide of off stump, and if that's the case its feasible that since the machine isn't varying pace the batsman is in a good position to play that shot as so it isn't as unrealistic as it first seemed?
I know we've said about fielders etc, obviously you would play that shot ball after ball in the game with all the variables and risks, especially if the AI sets his field against that, but is it only with pace bowler? If so if its a similar line, length and pace every ball, its possible to play the same shot every time? Not having a go btw, glad you mentioned it, that's what the forums are about!!
 
I've just had a play around with this and as Zombie says when the bowling machine is set to random I have been able to hit every single ball which is a tad worrying considering that the batsman was set to very poor.

However I then set the marker to an outside off line and couldn't make contact with the ball at all. So it would appear that it just needs to be tweaked so that it's not so easy to hit balls aimed at the stumps using this shot.

I do agree with the fact that in a match you wouldn't be able to get away with playing this shot all of the time because from a bowling point of view you would be able to set the batsman up quite easily in my opinion, but at the same time as it stands the shot appears to carry less risk than blocking which isn't right
 
I've already worked out a bowling plan to zombie for online... short and outside off. :lol
 
I've just had a play around with this and as Zombie says when the bowling machine is set to random I have been able to hit every single ball which is a tad worrying considering that the batsman was set to very poor.

However I then set the marker to an outside off line and couldn't make contact with the ball at all. So it would appear that it just needs to be tweaked so that it's not so easy to hit balls aimed at the stumps using this shot.

I do agree with the fact that in a match you wouldn't be able to get away with playing this shot all of the time because from a bowling point of view you would be able to set the batsman up quite easily in my opinion, but at the same time as it stands the shot appears to carry less risk than blocking which isn't right

At last. Someone has tried it out and obtained the same results.:thumbs
This was the point of my thread, nothing else. That's why I put a question mark after 'Batting Loophole'. It was a question to be discussed.
I stated that it was possible on random deliveries with a fast bowler bowling seamers, not off breaks, leg breaks, googlies, chinamen or anything else. I always use the hardest settings i.e. Very Poor/legend.
I can't see it being a problem in the game, but if I meet you online......;)
I wonder what will happen if, when playing a single player game against the computer, the opposing bowler is a fast seamer?
 
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It's obviously an unintended occurrence in the CA as far as the nets go. Lets just hope the full game doesn't avail the same exploitation. I'm sure there will be more to it...I'd hate to get to a situation where it's easier to use a very poor batsman than a good one.
 
what about difficulty settings?

I've given it a go from amateur to legend, same result for all. I'm actually finding batting on very poor level far easier than I would expect in general tbh. I was playing the same shot but with LT pressed and still able to cream every shot.

There is definitely less risk involved than playing straight, so there are a couple of issues which need to be addressed in my opinion
 

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