we have to have stats! i resorted to recording my career players stats on microsoft excel, sad i know but not when you realise that it said that my players batting average was 0.52 when i had hit 87 and 2 not out in my first game :
Kev said:The shot placement implementation has been changed for blic07 anyway, we didn't try the game on key's but I think you will actually get the ball to go to more than 8 places if it works how it was described to us.
Its not 360 degrees - with the analogue stick you select an 'area' you want to hit the ball. Cannot remember the angle off hand, but was something like a 30 degree angle of area you can use when aiming where you want to hit the ball. The ball will then travel somewhere inside this area selected.christy_lenin said:Kev can u confirm that we can play shots 360 degree using controller.
zimrahil said:Its not 360 degrees - with the analogue stick you select an 'area' you want to hit the ball. Cannot remember the angle off hand, but was something like a 30 degree angle of area you can use when aiming where you want to hit the ball. The ball will then travel somewhere inside this area selected.
This was done to prevent ball travelling in same direction each time
christy_lenin said:Zimrahil ,do u know how many direction will it go in that 30 degree so that we can be sure it wont go to the same direction like in EA 07.
rubbergenius said:Thanks for the compliments in the original post - I try! I may not always be around as community liaison is my second role, behind that of Web Editor for Codemasters, but I enjoy talking with the cricket communities and of course, I enjoy cricket (which is half the battle when promoting a game).
I'm not going to go into the whole post and disect it piece by piece (don't have time unfortunately) but in response to the question ("BLIC 07, the next Pro Evo? Or the next sub par cricket game?") I'd hope that BLIC07 is certainly a solid game if nothing else.
Remember Pro Evo has been going in one form or another for over a dozen years with many iterations. We went back to BLIC in 2005 and that's it (I doubt much if any code survived between 99 and 05). So we're building up the franchise from scratch but it's very hard, if not impossible, to come out with a genre-defining game in the first two attempts.
We know what went wrong last time (and of course, what went right - it wasn't a bad game at all - I've had so much feedback on that game and that shows the vast majority found the game good, fun and accessible) and we've been working hard to amend these issues while putting extra gloss and gameplay in, so it's better all-round.
We won't get it all right this time (unless we're completely on the ball) but we'll certainly get it to a great, solid, fun, accessible game that the vast majority will love to play.
Pro Evo shouldn't be the benchmark in my opinion - 8/10s in the press and by the fans should be the benchmark. The last game got an average of around 7/10 - this one should get better and show solid improvement. If we do that, it'll be fine by me.
manee said:The post will be edited:
I play on ps2 and find the analogue stick thing extremely hard...