Stephen Bailey
Executive member
It may depend on whether it's worth the time and money to do it or whether the game engine can actually cope with certain features. There are so many things in game development that we don't see. After all the feedback over the previous three games, I doubt it's through a lack of wanting to do certain things. At some point, you have to draw a line. What we think is fairly simple may actually be the most complex thing to do within the code of the game, and then you have to make it work well within actual gameplay.
Take edges, for example. I'm not a fan of the way they fly off the bat at 1000 MPH or seem to go in carefully selected gaps at times. However, I'm guessing it has to be this way for them to work at all, given they behaved in a similar manner in Ashes Cricket.
Take edges, for example. I'm not a fan of the way they fly off the bat at 1000 MPH or seem to go in carefully selected gaps at times. However, I'm guessing it has to be this way for them to work at all, given they behaved in a similar manner in Ashes Cricket.
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