Cricket 19 General Discussion

It is far from perfect. It's a grassy, day 1 pitch and I just got out to spinner to one turning it like day five in Sri Lanka.
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On veteran. These are the settings I'm trying out.

Grassy/Soft at Lords

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This is where I really want the no spin patch to kick in, would make it realistic..
For the sake of realism I don't want to reduce spin revs. Certainly not to any extreme level. Drift seems to have an impact on bounce. That's why I reduced it. The ball settings; I just went with something extreme. Batting on these settings has felt sharp, not necessarily difficult to score off but I could see how upping the difficulty could make it more challenging.

My worries are that it becomes too difficult to score in ODI/T20 by upping the difficulty.

Spin bowling, when it is quicker feels so much better on the game. You get the rip you would expect as opposed to the floaty, very difficult to play against, bowling on default settings.
 
For the sake of realism I don't want to reduce spin revs. Certainly not to any extreme level. Drift seems to have an impact on bounce. That's why I reduced it. The ball settings; I just went with something extreme. Batting on these settings has felt sharp, not necessarily difficult to score off but I could see how upping the difficulty could make it more challenging.

My worries are that it becomes too difficult to score in ODI/T20 by upping the difficulty.

Spin bowling, when it is quicker feels so much better on the game. You get the rip you would expect as opposed to the floaty, very difficult to play against, bowling on default settings.
Yes its better to have slightly different settings for each format.. But I was talking about pitch having that feature rather than our sliders making it do so.. Like even if its spin at 100 it shouldnt spin as much regardless since its grassy pitch.. Something we should make sure happens in future iteration..

Though this time the effect of pitches are there so thats a leap so I am confident we can push that to make the game work just as a replication of the pitch we select.. Not only it brings variation but also brings in selection of team before a match too as an important aspect..
 
I believe it was. It was second ball of the match, I hadn't even thought about the field just threw down some crazy slider settings and had a couple of looseners with Bumrah.

Two things to note. That was a good length delivery that barely got above ankle height. And I don't know if it comes across in the video that well but I'm pretty sure it was a big thud off the pad (I appealed even before I realised I had a short cover) before hitting the bat.

All that being said. Going for some extreme settings with the ball friction/bounce settings produced, possibly, my most enjoyable bowling and batting experience yet.

There were issues; too many boundaries; AI was scoring at 4.5 and I was finding it easy when I'm crap at batting. For the AI; the ones or twos the AI would usually get went for four instead. So it's possible it could be countered by reducing the run rate slider. There was some really interesting ball movements and deliveries, maybe even shots I have not seen much of. Most surprising; the fielding barely registered as an issue for me, when I usually struggle to make it through a T20 without feeling completely dejected. There were no byes for four even though I was inching the bounce up to the similar levels where I had bowled several in my last play around.

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BIG CAVEAT. I have had a drink. And my skill level in games goes up 25% when I have. :thumbs :spy


Awesome... I mean that should be about 5 per cent of dismissals, a mis-timed drive to the infield.

Can you share your settings for this? EDIT: Sorry, you already have
 
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Awesome... I mean that should be about 5 per cent of dismissals, a mis-timed drive to the infield.

Can you share your settings for this?

I’m going to have a serious play around.

I reckon that was an edge onto pad. Iv had a few of those catches in the outfield.

actually it’s pad onto bat isn’t it!
 
I’m going to have a serious play around.

I reckon that was an edge onto pad. Iv had a few of those catches in the outfield.

actually it’s pad onto bat isn’t it!

Which I am kind of fine with, it is better than nothing, and often happens anyway.

I'm experimenting with AI vs AI (as I don't have time to play), on a small, oval field (Allan Border), on pro difficulty, all sliders default.

My theory is if the fielders are closer and more concentrated there are more likely to be catches, but I am clutching at straws.
 
Which I am kind of fine with, it is better than nothing, and often happens anyway.

I'm experimenting with AI vs AI (as I don't have time to play), on a small, oval field (Allan Border), on pro difficulty, all sliders default.

My theory is if the fielders are closer and more concentrated there are more likely to be catches, but I am clutching at straws.

I’m going to have a little look and see what I can think of...
 
Hi,Langeveldt. I actually have three dismissals in tests that might interest you. Somehow, I managed to get catches at forward square leg (3:18), short mid-wicket (3:39), and a close short cover (4:15). I have not played more than 7-8 tests in total, so hopefully might see some more in the future. These three dismissals happened around the third week of March, so don't remember the exact settings. I was playing as England 1930s against Australia 1930s. I think it was either on legend or veteran, AI timing around 60-70, wicket chance around 40-50, and run rate probably between 22 and 25. The wicket was dry and soft/medium with no quick wear.
 
Hi,Langeveldt. I actually have three dismissals in tests that might interest you. Somehow, I managed to get catches at forward square leg (3:18), short mid-wicket (3:39), and a close short cover (4:15). I have not played more than 7-8 tests in total, so hopefully might see some more in the future. These three dismissals happened around the third week of March, so don't remember the exact settings. I was playing as England 1930s against Australia 1930s. I think it was either on legend or veteran, AI timing around 60-70, wicket chance around 40-50, and run rate probably between 22 and 25. The wicket was dry and soft/medium with no quick wear.

Thanks very much. I'll take a look at using these settings
 
Ok so @Langeveldt @blockerdave @wasteyouryouth had a little mess about with settings etc and these are just initial findings.

Key Points:

  • By Lunch - Over 50 leaves and forward defenses
  • Stable realistic strike rate.
  • Plenty of near genuine play and misses.
As far as catches.. I have got them just dropping short of fielders. Only offside chance was a full blooded aggressive drive. Rest were sweeps and flicks off the pad.

Wickets were genuine.
Last ball smash doesn’t exist for me. Check the Wagon Wheel, hardly any boundaries anyway!

I still think they are coded to drop short but I have another theory I wanna test!

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Ok so @Langeveldt @blockerdave @wasteyouryouth had a little mess about with settings etc and these are just initial findings.

Key Points:

  • By Lunch - Over 50 leaves and forward defenses
  • Stable realistic strike rate.
  • Plenty of near genuine play and misses.
As far as catches.. I have got them just dropping short of fielders. Only offside chance was a full blooded aggressive drive. Rest were sweeps and flicks off the pad.

Wickets were genuine.
Last ball smash doesn’t exist for me. Check the Wagon Wheel, hardly any boundaries anyway!

I still think they are coded to drop short but I have another theory I wanna test!

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Good work. I assume you are bowling and not doing AI vs AI that everyone warns me about

I am enjoying being scienc-y during lockdown.

I also think catches are programmed to drop just short. I don't know why. And I also don't know why in that case people are reporting the odd one.

I have to work, but have C19 on in the background so I know it is AI vs AI.

I am producing a spreadsheet on mentalities versus strike rates and batting position versus averages, as well as if, shock horror, any non slip or wicket keeper catches happen. I am doing this for loads of random teams, but keeping pitch and conditions the same, for both ODIs and tests.
 
@WealeyH @blockerdave

I just got a really nice, perfect dismissal that I've been looking for, coming forward and getting a leading edge on an on drive, caught by deepish mid on, playing with the spin It just looked completely organic.

Problem was, it was in an ODI, and I knew these existed in ODIs.

The Alan Border field is a significantly smaller ground than everything else, and I am playing on here to see if it can throw up any different results.

I am a legal transcriber, but I work from home, and my productivity is through the roof when there is cricket on in the background, so I am particularly keen and have been for many years to actually get AI vs AI to be legitimately like real cricket. The frustrating thing is it always comes very close, except for the odd glaring omission (if people are wondering why I am so obsessive about this)
 
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@WealeyH @blockerdave

I just got a really nice, perfect dismissal that I've been looking for, coming forward and getting a leading edge on an on drive, caught by deepish mid on, playing with the spin It just looked completely organic.

Problem was, it was in an ODI, and I knew these existed in ODIs.

The Alan Border field is a significantly smaller ground than everything else, and I am playing on here to see if it can throw up any different results.

I am a legal transcriber, but I work from home, and my productivity is through the roof when there is cricket on in the background, so I am particularly keen and have been for many years to actually get AI vs AI to be legitimately like real cricket. The frustrating thing is it always comes very close, except for the odd glaring omission (if people are wondering why I am so obsessive about this)

My theory at the moment...

Is.. attacking L2 and R2 shots produce the catches and the leading edges.

That’s also mostly how the human gets caught when batting. Issue is in tests they rarely play those shots.
 

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