gideon_swrd
Club Captain
- Joined
- Jul 5, 2016
Yeah, that's been an issue since DBC 14 lol. Big Ant definitely worked on batting and bowling AI but seems like they just didn't have time for fielding AI. Although I will say this game has the best slip fielding compared to previous games.
The surprising thing is that I thought the AI field changes were at least somewhat reasonable in Ashes...its taken a step back in Cricket 19 where the AI mostly does not respond to your scoring, and the rare times that it does, it makes some irrelevant changes.
And from a programming standpoint, I don't see why this is so hard to get right (compared to say batting according to the match situation which seems like a much harder problem).. For fielding changes, the AI can easily make short term changes (every few balls) by looking at recent scoring history, medium term changes (say every few overs) by looking at the players scoring charts and plugging the big scoring areas, and long term changes by looking at players scoring charts across matches and changing the preset fields accordingly. All the information is there to make these decisions.