- Joined
- Oct 13, 2012
- Location
- Melbourne
- Online Cricket Games Owned
- Don Bradman Cricket 14 - PS3
- Don Bradman Cricket 14 - Xbox 360
- Don Bradman Cricket 14 - Steam PC
nope, any 8 bit number is 0 to 255 regardless of language (C++, Assembler, etc...)
nope, any 8 bit number is 0 to 255 regardless of language (C++, Assembler, etc...)
don't be hard on yourself... I've been doing this a loooonnnggg time
Do we have a clock in game?
Can I waste some time to draw the game? Will umpire mind?
It doesn't look like it - though perhaps that's because they have locked down any real mention of stadiums so not too much leaks out.1) Can we create a tour that encompasses multiple nations. for example, can I take Australia on a tour of India, Sri Lanka and Pakistan playing games against teams from each of those countries with injuries/form/fatigue carrying over or does each tour of a particular country stand alone.
From what I can tell you're making the tour structure from the perspective of the touring side and then should be able to pick which side you play as when you actually play the game.2) Can I create a "tour" where I am the home team (so play as England with Australia visiting to play an unlicensed series of tests)
It doesn't look like it - though perhaps that's because they have locked down any real mention of stadiums so not too much leaks out.
From what I can tell you're making the tour structure from the perspective of the touring side and then should be able to pick which side you play as when you actually play the game.
I believe registration issues are now fixed.
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Zero overs is not valid. Maximum of 255.