Cricket Heroes - testing & feedback

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Auckland & Canterbury have 14 players each. Central Districts have 18 players.

Northern District too have 14 players, Otago Voltz have 15 players & Wellington have all the 18 players. Why is this so?

Lineup issue is sorted. LBW issue is sorted. No more errors
 
Great to see th progess of this game.
I had been busy with exams but was following and playing the game whenever possible.
Now that i am free i can do some testing.
Tried the latest update(33) but it had a few errors
-Non striker backing up doesn't seem fine when AI is batting, when they hit a shot directly to a fielder even if it is as far as a fine leg, the batsman and the runner up just rush back into d creases and don't run. Players only run when d shot is very far from the fielders or hit in air. I easily bowled a few maiden overs in a T20 using dis bug.
-Some problem fielding too. In default fielding, fielders stay at the same place after fielding the ball in the previous ball.
-Also on 1 occasion, the AI hit a ball between mid on and mid wicket for a four and the next ball he miss timed the shot and the ball stopped short of them and the fielders kept running towards the boundary and the bowler rushed to field the ball.
-A black screen used to show up when simulation ended in between an innings for a couple of seconds. that black screen doesn't go away in dis update and there is nothing you can do after that
 
And 1 more thing is the seamers during simulation bowl too many wides. There are generally 20-25 wides in an innings.
 
@nipun: Thanks for the feedback, I'll fix those issues before uploading a new version.

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@nipun: I can't reproduce the black screen bug - do you remember when exactly it happened? Series/exhibition? Teams? Format?
 
It was in exhibition and it happened when i simulated for 1, 5 or 10 overs and happens when those overs got completed.
I reloaded a previous update (28 or 29) and dis didn't happen.

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Just rechecked.
Tried random national teams,random stadium, all formats.
Happens only when my team is bowling, doesn't happen if my team takes a wicket off the last ball of the over.
 
So how does the importer work?
 
Importer Tutorial

Step 1 - Export Data

The importer tool supports 3 different sets of data at the moment:

- players
- teams
- venues

Click on the Export buttons will generate *.csv files for each (there may be multiple files per category).

Step 2 - Edit .csv Files

You can now edit the .csv files in either Notepad or Excel.

Players - players-general.csv, players-batting.csv, players-bowling.csv, players-fielding.csv

Teams - teams-general.csv, teams-players.csv

Venues - venues.csv

NOTE: You MUST complete all the .csv files for a particular category to have the data import properly.

Step 3 - Import the modified data

Once you've finished modifying the exported files, you can import them into the game by click on the Import buttons. Once they've been successfully imported, you can restart the game and your changes should be reflected.

Cheers
Kurt
 
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