Cricket Heroes - testing & feedback

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So does that mean we can create our own temas?
 
OK Will give some tryings. Some experiments
 
The game has become damn slow. Please do something
 
*facepalm* There's one case now where the AI runs itself out. Gah! So frustrating...anyway - I have some web hosting I'm not using. Would anyone here be interested in being able to run a semi-automated virtual / fantasy league based on the results from the game?
 
First page. Click on Update 34. Download and play
 
Hey guys,

just a quick update:

- improved performance of simulation a bit

I've also decided to take a 1 week break from development on the actual game to start working on a website for it as well as sibling website that uses the simulation engine to run virtual leagues where players can be traded. I've already make significant progress and should have more news in a few days.

Cheers
Kurt
 
@Zohaib: Thanks, I appreciate it. If you find any more bugs, please let me know. I won't be doing any new development for the next week, but I'll gladly fix bugs.
 
Well I've finally just realised something :p

I thought Swing (Off) meant Outswing and Swing (Leg) meant Inswing and I think you said it was but the game assumes it to be the other way. I only just realised even though everytime I'm playing with someone who I thought was an outswinger, I was wondering why they were bowling heaps of inswing and barely any outswing. So you may want to switch that around in game so it goes with my ratings.

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And some stunning fielding in at short leg from one of the Tassie fielders has cost Victoria their first wicket. Finch just tried to flick it onto the onside off Krejza but the inclose fielder scooped it up and flicked it up for Birt to take off the bails with Finch having stepped out of his crease (ran then went back straight away) and Finch is gone for 25, Victoria 52/1.
 
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