Cricket Heroes - testing & feedback

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Hi all,

v1.30 is now available for download!

Changelog


- rewrote UDRS for LBWs
- reworked UDRS for catches
- AI no longer refers pointless LBW appeals
- all LBWs/edges must be appealed for
- bowling variations working again
- UDRS works now when ball is full-toss
- kits are white again for test matches
- tweaked batting physics
- fixed crash when a wicket ends a game
- fixed bowler variation (broken from previous v1.27->v1.29)
- re-enabled gamepad controls
- gamepad controls can be configured in controls menu
- runs correctly scored when overthrow results in boundary
- powerplays can be taken at correct time (previously was 1 over too late)
- updated controls
- target stops scaling when the ball is delivered
- adjusted ball-stump collisions

Controls

- the old controls still work as they always have
- I've introduced a new mechanism where you can "lock" which foot you want to play off before you play a shot
- if you press A/B/C/D during the bowler runup or delivery a box will appear at the top of the screen indicating which foot you're playing off
- when you want to play a shot, simply press a direction (without holding in A/B/C/D)
- you can change your foot whenever you want to - it doesn't get locked in only once
- NOTE: you can still hold in A/B/C/D if you feel more comfortable with that control scheme

Game Pads

- game pad support has been re-enabled
- simply plug in your game pad and restart the game
- when a game pad is plugged in the mouse will be disabled - you can control the cursor with the game pad
- the buttons/keys can be reassigned in Options -> Controls (the first 4 buttons are mapped to A/B/C/D by default)
- pressing A+B together will take you back to the menu when in-game

Known Issues

- run outs still happen when the batsman is in the crease but running away from the stumps
- game crashes when generating textures for Afghanistan
- kit colour is sometimes black

As always, if there are any questions, bug reports or suggestions please let me know and I'll resolve them ASAP.

Kind regards
Kurt
 
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Hi all,

v1.31 is up - I know I just uploaded last night, but I figured the changes were small enough and pervasive enough that it warranted a new version.

Changelog

- fixed run outs happening when the batsman is in the crease but running away from the stumps
- fix game crash when generating textures for Afghanistan
- fixed bug where kit colour is sometimes black
- minor optimizations

Cheers!
Kurt
 
I actually expected for gfx.:p

And can anything be done about the resolution, like it could read our comp. resolution and then change into it?
 
@Meet: It was initially, but I'm not using themes anymore...

Regarding the resolution, I'll see if I can make it automatically set the max resolution it can. That'll only be in the next update though.

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@Meet: Yup, it'll tell you if the key is wrong :)
 
@Meet: It was initially, but I'm not using themes anymore...
Any chance for it in future?
If yes, I could make even better ones.

And yeah, even after activating caps lock, it have no effect while entering key.

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Copy/Paste would have been time-saving as well.:p
 
I'm not planning on including themes for the time being - there's too much other functionality that still needs to be added. I'll get around to it later in the project though.

I'll PM you with the key in a minute to confirm...

Copy-Paste is an EXCELLENT idea - I'll add that to the next update :)
 
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I can assure you that if you start working on "themes" before gameplay I want my money back haha :p

I literally can't imagine anything less important.
 
Its 'O' both the times, I guess.

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Done!:D
Capital letters were problem.

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Do arrow keys works for directions?
And also for the diagnols?

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A bug straight away:
Selected HK6 exhibition matches, and it selected both teams and lineups automatically!

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Playing now.
 
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