kurtkz
Game Developer
@hedger: It's possible that the ball just pitched and at that point it seamed (away/in). I'll change the DRS so that it assumes the ball will go straight on if it doesn't travel a certain distance (maybe 15cm?)...
RUN @ 14/01/2013 10:34:05 PM
VERSION: 2.12
REGISTERED: True
PROFILE: Hedger
MESSAGE: Object reference not set to an instance of an object.
STACK TRACE: at Cricket.Main.GameObject.Player.RenderShadow(Single ratio, Camera2D camera, Boolean isTest) in c:\Users\touchlab\work\Personal\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameObject\Player.cs:line 3329
at Cricket.Main.GameInstance.Display(Single ratio) in c:\Users\touchlab\work\Personal\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 9634
at Cricket.Main.GameInstance.Loop() in c:\Users\touchlab\work\Personal\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 11902
at Cricket.Main.Game.Main(String[] args) in c:\Users\touchlab\work\Personal\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 3301