kurtkz
Game Developer
@hedger: Excellent feedback! I could make it more difficult to get edges? Hmm, not sure what to do about the 3rd man issue though. The AI tries to spot gaps. I guess I could make it harder to play late cuts?
could this be done by making it easier to get "PERFECT" timing? or should the settled bar increase faster?
- is 4 overthrows not treated the same as a normal boundary?
- make stamina decline slower (is that for batsmen/bowlers?)
The AI tries to spot gaps. I guess I could make it harder to play late cuts?
I could make it more difficult to get edges?
I think maybe the settled bar should just start at a higher value, say somewhere between 30-40%. I don't think you need to make it increase faster.
No, I'm saying like, for example, AB de Villiers is on strike. He hits the ball, runs a single, then the fielder throws 4 overthrows. It's counted as 5 runs to the total, but AB de Villiers is on strike again, when he should be at the other end.
Batsman. The bowling stamina is fine
Yeah, maybe make it a touch harder. Can you make it so the AI realises it's hard to play those shots and will only do it when the ball is in a decent position to. Cause they're just playing late cuts off their body and it's stupid...
- check leg byes
Cool, let me try it at a slightly lower value first. Maybe something like (10 + batting skill/10)%. Or alternatively (10 + aggressiveness/10)%.
Will fix that up too Maybe 25% slower?
Hehe, I just set all (read: most) of the dab shots to play the defensive animation. Can't afford new animations :P