Cricket Heroes - testing & feedback

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Another small patch:

- updated preliminary support for touchscreen (batting & bowling, hide mouse cursor)
- fixed bug when batsman needs to hurry to play shot
- tweaked batsman running speed lower for AI
- fixed rendering order for field, stadium & cloud shadows
- fixed fielding after ball rebounds off batsman
 
Thanks @Dutch! That's the hard work of @Allrounder18 right there. He's managed to suss out the software quite well. I literally spent 10min rigging it, so if I get a little more time I'll be able to sort out the twichiness and the incorrectly oriented bat.
 
Sounds really exciting. Can't wait to see the new animations.
 
Ok here is the tutorial for the guys who are interested in doing mocap.
Here are the steps.
1)You need xbox kinect along with PC adaptor
2)Download Microsoft Kinect SDK 1.8 from here :Download Kinect for Windows SDK v1.8 from Official Microsoft Download Center
3)Download both ipi video recorder and mocap studio from here Download
4)Run the ipi recorder first and click on xbox kinect and then on record videos
5)Setup the kinect so that it covers your feet and head altogether in view mode
6)Background evaluation now start the background evaluation and remember during this period no mocap actor should be allowed to enter in the background
7)After this process now its time to record videos ,remember to go in to T shape first before actually doing the batting or bowling animations also you have to stand 8feet away from the kinect device.
8)Once the video complete then opens it in mocap studio now remember there are two actors when you load the video you created , the first is the mocap actor (or the depth video of your mocap actor) and second is the virtual actor which will be assigned to replicate the movment of depth video.
9)In the first frame both the actors will be in the T shape ,now its time to turn off the video button at the upper right of your screen and pause the video at first frame and then you have to aligned both of them properly so that the virtual actor overlaps in to the depth video of your mocap actor , you dont have to aligned them properly as the POSE REFIT button will do it for your self , manipulate the height of the virtual actor if you think it is not equal mocap actor height in the ACTOR tab.
10)Once the overlap completes then run FORWARD TRACKING button so that the depth video can be applied to the virtual actor , it will take a while depending on your setup. once the process completes see th video , there will be lots of errors on the first go as the virtual actor limbs and joints will not match the depth video data because they are at the opposite end of your kinect device (limitations of using 1 kinect) then its time to manually aligned them noting down the frame where it goes wrong and then hitting the REFINE FORWARD button you have to do the manual alignement procedure couple of times in order to have decent mocap results.
11)Once the tracking completes now its time to remove JITTER , hit the JITTER removal button to remove the jitter
12)After that hit the EXPORT TAB and then export the animation in BHV or any other format.

Thanks

Watch this video too in order to have better understanding



Better to wear cap and tight clothes before doing the mocap.
 
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