Cricket Heroes - testing & feedback

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Major bugs reported
1)Teams always prefer to bat as long as they can instead of winning a match by enforcing follow on or get declared , my team scored 915/9 in 1st innings then get the opposition team allout for 283 then instead of forcing a follow on they decided to bat again till the end of the game scoring 421/7 resulting a draw , and this is happening frequently.
2)Too much high scores in 1st innings (my old save )

I think you need to tweak FC sim a bit more.

EDIT : point 2 is happening because i set the deterioration setting to minimal.


Edit : Sim some time freezes when I use SKP feature , simulating single games seems to work fine
 
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T20 sim also freezes when I press skip (new season.)

In the new season one AI team has only 4 bowlers in its 20 men squad, I guess all the bowlers moved to different teams. I think for single player career mode you should force the game to GENERATE enough bowlers before starting new season , and for manager mode you can always improve AI team manager logic to manage its players signing.

Cant seems to pass 2nd game of my career save (sim freezes)
here is the file
 

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game crashed when i tried to view a scorecard

RUN @ 25/05/2015 16:02:07

MAC: False
DEMO: False
VERSION: 2.865
REGISTERED: True
PROFILE: sdff
PERMISSIONS MODE: True

MESSAGE: The given key was not present in the dictionary.
STACK TRACE: at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at Cricket.Main.GameStateBatsmanScorecard.ProcessVisual(Single ms, Single ms2) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateBatsmanScorecard.cs:line 303
at Cricket.Main.GameInstance.Loop() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 25424
at Cricket.Main.Game.Main(String[] args) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 5745
 
Kurt, Can u pm me all the animated models (again :p)?? I wanna redesign the mesh on the same bones..... Somehow i managed to lose all my data..
 
@Allrounder18: Thanks for the report. I don't think I'm going to finish the manager mode anytime soon and I'm not sold on the quick sim just yet either. There's other projects that need my attention now so I'll probably take a break after the next update for a month or so (possibly more).

@Ashu54: Sure thing, I'll send them to you tonight.
 
Regarding the quick OD sim , its not generating decent scores after 2/3 season , the avg skill difference b/w bat and bowl skills in my career save is 10-14 now in bowling favour , the highest scored I get in the 3rd season is 175 with the avg score around 160s. lowest i have seen is 124 all out. Pitch settings is 60+ though

And too many south african players have entered my career teams. and good players are still vanishing.
There is one more instance of freezing FC sim , kindly check that out as well.
Good luck with your other projects
 
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game crashed after the end of FC season when I press NEXT

RUN @ 25/05/2015 21:37:50

MAC: False
DEMO: False
VERSION: 2.865
REGISTERED: True
PROFILE: sdff
PERMISSIONS MODE: True

MESSAGE: Object reference not set to an instance of an object.
STACK TRACE: at Cricket.Main.Game.Distance(String s, String t) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 178
at Cricket.Main.GameObject.TeamManager.FindCareerCountry(String teamName) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameObject\TeamManager.cs:line 2332
at Cricket.Main.GameObject.PlayerDescription.Regenerate() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameObject\PlayerDescription.cs:line 456
at Cricket.Main.GameInstance.OfferVerticalTransfer() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 7375
at Cricket.Main.GameStateTournamentView.CheckLocalTransfer() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateTournamentView.cs:line 353
at Cricket.Main.GameStateTournamentView.ProcessInput(Single ms) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateTournamentView.cs:line 1195
at Cricket.Main.GameInstance.Loop() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 25416
at Cricket.Main.Game.Main(String[] args) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 5745
 
Game crashed when tried to save

RUN @ 25/05/2015 23:26:49

MAC: False
DEMO: False
VERSION: 2.865
REGISTERED: True
PROFILE: sdff
PERMISSIONS MODE: True

MESSAGE: Object reference not set to an instance of an object.
STACK TRACE: at Cricket.Main.GameStateFileMenu.ProcessSave() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateFileMenu.cs:line 72
at Cricket.Main.GameStateDialog.ProcessInput(Single ms) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameStateDialog.cs:line 93
at Cricket.Main.GameInstance.Loop() in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\GameInstance.cs:line 25416
at Cricket.Main.Game.Main(String[] args) in d:\Projects\Cricket Heroesv3D\Cricket Heroesv3D\Cricket Heroesv3\Cricket Heroes\Main\Game.cs:line 5745
 
Hey Kurtz wanted to play the game again yet the serial key is incorrect... Mind sending me a new one or trying to fix it? Will only be able to help with this tomorrowish though.
 
It will be great if you can fix these 3 things too before leaving

1)Pace losing bug
2)Foreign players dominating saved games
3)Field swaping when career player bowls to left hand batsmen
 
New patch (v2.866) - HERE:

- tweaked scores in FC fast sim
- fixed rare bug on saving
- fixed bug where players aren't regen'd after moving to different teams (in same league)
- fixed bug where players gain experience for catches in fast sim mode
- fixed bug where the ball model was being created in fast sim mode
- fixed more freezes in FC fast sim mode
- fixed crash in viewing previous results when in quarters/semis/finals
- fixed horiz/vert moves in leagues
- small tweak to wicket calculation in FC fast sim mode
- small speedups in sim (fast and slow) after matches
 
Both two problems exist in my new career as well (latest patched before this patch) also I forgot to add that OD Sim results get crappy after 2/3 season when the avg bowl skills supersedes avg bat skills by 10-15 points , hardly gets total more than 170.
 
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