Review Demo impressions thread

Also got a weird situation last night. Hit the ball into the outfield, ran for two, thought there was a 3rd on so I take it then cancel quickly. Then one of the batsman runs to the keepers end where the other batsman just stands there. Thought it would be one of those horrific run-out situations but it just ended when the keeper took the ball.


I've got a video of that exact thing happening to me if anyone wants it uploading

rlfan82 added 3 Minutes and 57 Seconds later...

I just watched part one, and please correct me if Im wrong, but if you pitch the ball when its yellow doesnt that mean its harder for the batsman to hit? Because in the video, every ball landing in the yellow circle get smashed for four and the balls that are left or defended are landing in a green circle.

It depends on the meter, what pace was it bowled at. Spinners get slogged anyway (new ball, no spin?) and I think it also depends on that batsman.
 
Spent a great deal of time with the demo at the weekend, on all game difficulties and in single players as well as with 3 people, here is my two pennies worth:

First impressions

After loading the game up I was at first a little non-plussed, the graphics had improved slightly on 07 but it still looked like BLIC in most ways and I feared that the gameplay was going to be very smilar too..........how wrong I was!:D

Batting is now much much harder with timing even more crucial and not even lofted shots guranteed to hit the boundry ropes, fielders seem better at diving to stop things fired at them although they seemed a little sliggish in the deep and never saw anyone throw them selves at the ball to stop a boundry, but, this could be because of the rating of the fielder involved.
However batting in the main "feels" right this time, you feel like YOU hit the boundry with a well timed shot rather than just hit the button and sat back and watched (obviously this was magnified on the difficulty rating of the game with hard being genuinely harder to get the ball away for runs!!)

Fielding overall is much better too and catching is vastly vastly improved, the whole slow-mo style behind the fielder camera is excellent this time round and really feels like your in control this time of wether a catch is taken or not. General fielding is better, the way which end you throw to is good and the odd overthrows that happened really added to the realism and there are times of great tension when you can go for a risky run and take on the fielders shy at the stumps! top stuff!!

Bowling was something I was very interested in and at first struggled with it. However as I learnt more about the controls and how the conditions really DID effect the ball movement, as well as moving the fielders around it became more and more enjoyable. Taking wickets is hard (although as others have mentioned the AI did get run out stupidly a few times, but not in every game) but you have to work for your wickets thinking about where your pitching the ball and bowling to your field, just like in real life!! Also "bluffing" came into it but more on that later..................

Overall this is a much better Cricket game that 07 and although there was the odd glitch here and there or slight imperfections it does point to a much better all round game when the full thing drops. The AI is hard to judge at times, sometimes it will punish you for poor bowling but then occasionally run itself out or not chase the total. Again some of this could be because of the odd set up of the demo in the fact that it was 3 over test match!! was the AI treating the game as a test match or limited over game? it was hard to farely rate the AI due to this. I do think that ODI and 20twenty games could be the best fun for AI games however, but we shall see.

Multiplayer

Now this is where this game really did start to show it was very well made cricket game. with 3 people playing it straight away cut out some of the AI dodgy happenings, although run outs still did occur it was all human error!!;)

wiith 2 people batting you both have individual control of a batsman even when running!! which led to some great comical run outs and "yes" "no" "maybe" moments. You really do have to talk to each other to call in this game!!! brilliant stuff and led to some great West Indian style running between the wickets with both batsmen meeting half way down the wicket and having a chat!!! great stuff:banana2:banana2

Bowling in multiplayer also proved to be the making of it! at first the person I was playing against got used to the timing of my bowling and started to smack 4's and 6's with ease. I wondered why at first but then my opponent told me it was because he could see what delivery was coming in the bottom corner of the screen.......hmmmmm........so what to do..........then I discovered the "bluffing" technique in this game!!! an awesome addition for multiplayer and it seems AI too. I selected another straight full pitched delivery to bowl and my opponent once again was ready to launch me for another boundry but this time as the bowling meter came up to bowl I pressed the slow ball delivery and low and behold a slower ball was bowled instead completely confusing my opponent and getting him plumb LBW!!:D
After that his timing was all over the place with expected outswingers becoming inswingers and slower balls at 94mph!!!!!:p This was a great moment and sold the game to me as I realised that batting is not totaly dominant in this game unlike BLIC07, theres going to be some top ODI and 20/20 games after the pub with this game and arguments between team mates too, top, top stuff.

:cheers

Overall this game is not the greatest ever made or the best sports game for that matter, it does have glitches here and there and the AI is still up for some major debate but its a massive step in the right direction and has the POTENTIAL to be the best cricket game ever made which is about the highest praise I can give after a very short demo, roll on the 7th August:happy
 
Multiplayer


Bowling in multiplayer also proved to be the making of it! at first the person I was playing against got used to the timing of my bowling and started to smack 4's and 6's with ease. I wondered why at first but then my opponent told me it was because he could see what delivery was coming in the bottom corner of the screen.......hmmmmm........so what to do..........then I discovered the "bluffing" technique in this game!!! an awesome addition for multiplayer and it seems AI too. I selected another straight full pitched delivery to bowl and my opponent once again was ready to launch me for another boundry but this time as the bowling meter came up to bowl I pressed the slow ball delivery and low and behold a slower ball was bowled instead completely confusing my opponent and getting him plumb LBW!!:D
After that his timing was all over the place with expected outswingers becoming inswingers and slower balls at 94mph!!!!!:p This was a great moment and sold the game to me as I realised that batting is not totaly dominant in this game unlike BLIC07, theres going to be some top ODI and 20/20 games after the pub with this game and arguments between team mates too, top, top stuff.

Great Post - just one question for everyone. If you select one delivery and bowl another, is there any penalty/ is it less effective?
 
Spent a great deal of time with the demo at the weekend, on all game difficulties and in single players as well as with 3 people, here is my two pennies worth:

First impressions

After loading the game up I was at first a little non-plussed, the graphics had improved slightly on 07 but it still looked like BLIC in most ways and I feared that the gameplay was going to be very smilar too..........how wrong I was!:D

Batting is now much much harder with timing even more crucial and not even lofted shots guranteed to hit the boundry ropes, fielders seem better at diving to stop things fired at them although they seemed a little sliggish in the deep and never saw anyone throw them selves at the ball to stop a boundry, but, this could be because of the rating of the fielder involved.
However batting in the main "feels" right this time, you feel like YOU hit the boundry with a well timed shot rather than just hit the button and sat back and watched (obviously this was magnified on the difficulty rating of the game with hard being genuinely harder to get the ball away for runs!!)

Fielding overall is much better too and catching is vastly vastly improved, the whole slow-mo style behind the fielder camera is excellent this time round and really feels like your in control this time of wether a catch is taken or not. General fielding is better, the way which end you throw to is good and the odd overthrows that happened really added to the realism and there are times of great tension when you can go for a risky run and take on the fielders shy at the stumps! top stuff!!

Bowling was something I was very interested in and at first struggled with it. However as I learnt more about the controls and how the conditions really DID effect the ball movement, as well as moving the fielders around it became more and more enjoyable. Taking wickets is hard (although as others have mentioned the AI did get run out stupidly a few times, but not in every game) but you have to work for your wickets thinking about where your pitching the ball and bowling to your field, just like in real life!! Also "bluffing" came into it but more on that later..................

Overall this is a much better Cricket game that 07 and although there was the odd glitch here and there or slight imperfections it does point to a much better all round game when the full thing drops. The AI is hard to judge at times, sometimes it will punish you for poor bowling but then occasionally run itself out or not chase the total. Again some of this could be because of the odd set up of the demo in the fact that it was 3 over test match!! was the AI treating the game as a test match or limited over game? it was hard to farely rate the AI due to this. I do think that ODI and 20twenty games could be the best fun for AI games however, but we shall see.

Multiplayer

Now this is where this game really did start to show it was very well made cricket game. with 3 people playing it straight away cut out some of the AI dodgy happenings, although run outs still did occur it was all human error!!;)

wiith 2 people batting you both have individual control of a batsman even when running!! which led to some great comical run outs and "yes" "no" "maybe" moments. You really do have to talk to each other to call in this game!!! brilliant stuff and led to some great West Indian style running between the wickets with both batsmen meeting half way down the wicket and having a chat!!! great stuff:banana2:banana2

Bowling in multiplayer also proved to be the making of it! at first the person I was playing against got used to the timing of my bowling and started to smack 4's and 6's with ease. I wondered why at first but then my opponent told me it was because he could see what delivery was coming in the bottom corner of the screen.......hmmmmm........so what to do..........then I discovered the "bluffing" technique in this game!!! an awesome addition for multiplayer and it seems AI too. I selected another straight full pitched delivery to bowl and my opponent once again was ready to launch me for another boundry but this time as the bowling meter came up to bowl I pressed the slow ball delivery and low and behold a slower ball was bowled instead completely confusing my opponent and getting him plumb LBW!!:D
After that his timing was all over the place with expected outswingers becoming inswingers and slower balls at 94mph!!!!!:p This was a great moment and sold the game to me as I realised that batting is not totaly dominant in this game unlike BLIC07, theres going to be some top ODI and 20/20 games after the pub with this game and arguments between team mates too, top, top stuff.

:cheers

Overall this game is not the greatest ever made or the best sports game for that matter, it does have glitches here and there and the AI is still up for some major debate but its a massive step in the right direction and has the POTENTIAL to be the best cricket game ever made which is about the highest praise I can give after a very short demo, roll on the 7th August:happy

Top post mate.
 
Hello, I know this idea is taken from FIFA BUT what if AC09 or any other ones they make have the BAP built in 'be a pro'.
Each team has a captain which sets the field and bowlers then each person is a player e.g. someone Anderson and someone cook and go from there.

Anyway I like the look of the batting that you can just slog every single ball for six.
 
played it last night.

to be freank if the game is not fun playing against another human then I just cannot see myself playing this game for longer than a week.

I guess the game just does not flow well for me. The ball physics are no great.

When it comes to bowling, Cricket 96 had better bowling animations, actions and ball physics than this, and that was like ages ago.

Batting is improed and harder which is good, however like I said, after you play games like Fifa 09, its hard to play stuff like Ashes 09.

Yes I understand that a lot less money is involved here, but after you play Fifa, Ashes just looks like an unfinished product.

And seriosly the bowling actions and runup are plain awful.
 
He's right, the bolwing run up and action look horrid. The bowler skims across the grass. And the action is completely screwed up.

And as for the AI continually running itself out, that is horrifyingly unforgivable. If thats in the game call the coroner - its gonna be slow songs and flowers for my copy and my faith that a decent game will ever be made. This is simple stuff that should of been rectified.
 
after you play games like Fifa 09, its hard to play stuff like Ashes 09.
IMO FIFA is quite a poor Cricket game compared to Ashes Cricket 09.
 
Simple, don't compare it to fifa.

I dont want to. But its just happens.

I swear everyone of these cricket developers need to pick up Cricket 96.

The bowling/batting animations and ball physics while bowling were amazing. The leg spinners action was just beautiful.

Where Cricket 96, got it wrong was the batting. You had run rates of 15/over all the time.

But just based on animations, the game was great. Transmission games need to take a look.

As far as the bowling system goes, they need to pick up Ian Bothm Cricket 1986 (I think). Best bowling system ever.

I fail to understand why everytime someone makes a game, they try to re-do everything. Look at what the past cricket games got it right and build on that.
 
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Heath has clearly told in Planetcricket Second Q&A that First off, I want to say that our number one priority for 2009 was the game-play. All our decisions stemmed from what was best to improve the playing experience, and make it feel more dynamic and reactive.

IMO, These animation glitches are not game breakers for me. We will certainly get used to these animations once we play it over some period of time.
 
ARGHHHHHHHHH!!!!!!!!!! :mad:

Sersiouly if this game is undone by something pathetic like the AI running itself out all the time its gonna break me.
 
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I dont want to. But its just happens.

How does it "happen?"

Football is very different to Cricket, the budget is very different. So you cannot compare, even trying to makes you look stupid.

Secondly, about "building on older games," I'm sure if they could they would but a lot of the coding I'm sure is gone. And its Transmission Games first cricket game, why not give them a couple of releases and then give a judgement.
 

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