No - I think this is actually a relevant topic, as I'm about to bring it back around to Big Ant's handling of the community here, and the fact that their refusal to over-promise has been very effective in realising customer expectation.
As far as NMS goes, they actually said very little about the game: I think people created a lot of the expectation themselves because of what they wanted the game to be rather than what it is. Also, let's not forget that pretty much all games these days are starting points, with lots of features and fixes added at a later date. As usual the internet is blowing things way out of proportion there. The Hello Games guys are lovely and to think that Sean's expectations of what the game was going to be were "lies" is ridiculous to me: at worst they were things that didn't pan out (or have yet to be added).