i think bowling in general still has some elements even with pace, its like finding the box that a player has trouble with in a game. I have been bowling mostly in co op with @funnyadit .
There was this match were i found sehwag weakness was backfoot, and decided to try it, and bowled a short one he pulled to the fielder as usual, then i tried by bowling a short one to him by coming close to stumps and bowling in to him but moving away, he tried to cut but missed, this was his 'box' so this being limited overs i couldn't bowl more bouncers hence I bowled slightly short of goodlength and moving away from him, and he kept missing more often than not. Next over again i followed him with an away going bouncer and he failed to connect, next ball I bowled the short of good length but slightly slower and he hit it straight to point for catch mistiming it!
It felt like a plan actually worked. In the same game, sachin on the other hand was going guns but struggled against full and straight ones, and think adit got him caught out with a full one!
The next match I wanted to try the short ball theory again and this time Kane williamson was the target, bowled the same bouncer to him and he pulled for 4, another one smashed for four, so the next one i bowled short of length going wide of crease angling in to him fully with inswing and he went for pull but it hit him in the ribs, then followed it with similar deliveries and he couldn't put them away, and got a single.
Again next over Bowled one into his ribs he again missed and then next one was a bouncer that was angled in to him form wide of crease, it would have gone past his helmet to the right may be slightly grazing it but he went for a hook and edged it to keeper who took it leaping, that it felt so real.
The next one is of spin in our recent match was bowling to swann who had weakness of leg side, so was bowling left arm to him and kept bowling to his legs he kept sweeping a few but then one ball on the right area just got him to go for a flick, the ball gripped a bit and ended crashing his leg stump.
I would even say that this is more evident in co-op online than in other modes though can say for sure as it could be any number of factors from the teams used to the format, we have certainly got some good edges even of pace, the classic outswing as well as one inswing.
Im not saying, the AI batting is suddenly become really real, but there are certainly great elements there that are hiding underneath a lot of shackles. The moments they work like i described above they just feel great.
There was this match were i found sehwag weakness was backfoot, and decided to try it, and bowled a short one he pulled to the fielder as usual, then i tried by bowling a short one to him by coming close to stumps and bowling in to him but moving away, he tried to cut but missed, this was his 'box' so this being limited overs i couldn't bowl more bouncers hence I bowled slightly short of goodlength and moving away from him, and he kept missing more often than not. Next over again i followed him with an away going bouncer and he failed to connect, next ball I bowled the short of good length but slightly slower and he hit it straight to point for catch mistiming it!
It felt like a plan actually worked. In the same game, sachin on the other hand was going guns but struggled against full and straight ones, and think adit got him caught out with a full one!
The next match I wanted to try the short ball theory again and this time Kane williamson was the target, bowled the same bouncer to him and he pulled for 4, another one smashed for four, so the next one i bowled short of length going wide of crease angling in to him fully with inswing and he went for pull but it hit him in the ribs, then followed it with similar deliveries and he couldn't put them away, and got a single.
Again next over Bowled one into his ribs he again missed and then next one was a bouncer that was angled in to him form wide of crease, it would have gone past his helmet to the right may be slightly grazing it but he went for a hook and edged it to keeper who took it leaping, that it felt so real.
The next one is of spin in our recent match was bowling to swann who had weakness of leg side, so was bowling left arm to him and kept bowling to his legs he kept sweeping a few but then one ball on the right area just got him to go for a flick, the ball gripped a bit and ended crashing his leg stump.
I would even say that this is more evident in co-op online than in other modes though can say for sure as it could be any number of factors from the teams used to the format, we have certainly got some good edges even of pace, the classic outswing as well as one inswing.
Im not saying, the AI batting is suddenly become really real, but there are certainly great elements there that are hiding underneath a lot of shackles. The moments they work like i described above they just feel great.
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