Early sales trends

Nothing imported in India after the Initial batch too.

There has been a price cut of about 25% :(

There was more sent to India.

The "price cut" was from the distributor who set the initial price in the first place, we still received the same price per unit.

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Out of the top 40 in this weeks UK chart :noway

Not sure what's going on with GFK as we were definitely higher than the 34 from last week and this week there is no way we'd be out of the top 40.

I am not sure where GFK get their data, I know NPD in the US has issues with not all retailers being in the survey, perhaps GFK are the same? (We are not in supermarkets.)
 
There has been a price cut of about 25% :([/QUOTE]

No. It got reduced from 4000 to 3500 (i got for 3500) 12.5% decrease...

I believe this game will do well when PC version releases, since most indian gamer use PC. However Trublu and BA must control piracy by any means
 
There has been a price cut of about 25% :(

No. It got reduced from 4000 to 3500 (i got for 3500) 12.5% decrease...

I believe this game will do well when PC version releases, since most indian gamer use PC. However Trublu and BA must control piracy by any means [/QUOTE]

Piracy over the years has been shown to be an issue of distribution and not price or control for quite a while now. The "by any means" option if anything is a great way to completely kill the game.

What they should be doing is getting the game on steam (which to my knowledge they are) and letting them deal with the piracy controls, as they have a magnificent record in that department. As Gabe Newell said, when you offer a better service and don't use restrictive DRM piracy is a non-issue (paraphrased). The long form quote:

We think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem,
If a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the US release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable.

To be honest I'm surprised they even bothered with consoles first. They could have offered a better product, to more people, with better patching support on steam, then delivered the game to the console market at a later date once it was more polished. I really don't understand why they chose the consoles first, especially considering the problems getting patch 1 out to all markets.
 
There has been a price cut of about 25% :(

No. It got reduced from 4000 to 3500 (i got for 3500) 12.5% decrease...

I believe this game will do well when PC version releases, since most indian gamer use PC. However Trublu and BA must control piracy by any means [/QUOTE]

4200-3350 ( Current Price on flipkart if you buy via mobile app) = 850

850/4200 *100 = 20.02 %

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There was more sent to India.

The "price cut" was from the distributor who set the initial price in the first place, we still received the same price per unit.



So this clearly indicates that the Retailer margin is huge
 
they released it too the console because its awesome, and players like me are continually enjoying there awesome product whilst playing it on ps3

whilst only PC users are sitting there, angry.....

im a PC man also, but doesnt mean i wont buy the game on both!
 
they released it too the console because its awesome, and players like me are continually enjoying there awesome product whilst playing it on ps3

whilst only PC users are sitting there, angry.....

im a PC man also, but doesnt mean i wont buy the game on both!

I'm certainly going to buy the PC version when it comes out too, I just don't understand why it wasn't released on the PC from the start. Surely it was the best market for it, and it offered the best graphics potential of the lot, as well as far easier to produce mods, as well as the key issue of patching and overall distribution.
 
Attempt to limit piracy.

How on Earth is not releasing on PC "an attempt to limit piracy". Pretty much all the research is well and truly agreed on the fact that piracy is driven by lack of availability, not by cost or other issues. Not releasing it on the PC for solely that reason would be odd to say the least.

What's particularly concerning with that logic is that they released it on the PS3 and Xbox 360, two quite old pieces of hardware at this point, both of which have had plenty of time to pirates to perfect their trade on it. Surely if they are releasing through steam the idea should have been to release through the PC first, get a market going and test the product more, where it would be easier to patch and alter the game over time, then release the result of those months of working with the community on the consoles, rather than the other way around.
 
Cool. You're probably the only one who is concerned.
 
Well piracy is something no one can stop.And people who think pc gamers are pirates,what about the term modded Xbox and etc.I have already told this(torrent of this game) to ross,few months or days ago..Piracy will never stop.
 
Cool. You're probably the only one who is concerned.

To my knowledge that is mostly down to pre arranged agreements about exclusivity rights, not as piracy control.

For sports games there is a trend of releasing them mostly on consoles, but this also seems to be more to do with how they view their demographic. In this case though, releasing on the PC first would have had a large number of distinct advantages, not least that they could have waited on the physical distribution for a time, used steam, altered the game more freely and then sent the more final polished product to the shelves as a console release in a few months time. Doing it this way around is much like how FIFA is on the PC, which is seemingly an afterthought that they begrudgingly do, rather than something with the design in mind. For the game though, as seen through the academy, the PC version can produce far crisper and overall better graphics, and again, with the emphasis on polish that is seemingly there is the first few months, dealing with just steam instead of PSN and Xbox Live to distribute patches surely wouldn't have been preferential.

They could also have looked into taking advantage of steam's beta patch system to offer some the chance to see what changes they had already made, even before it is fully tested, offering themselves a far larger and voluntary beta pool to test the patches, rather than it all being testing they themselves had to instigate.

For a sports game console releases are a must, but I just don't get why there is a 2 month release difference here when logically the PC should have offered a better option for these early days where repeating patching could be used to great effect.
 
That's fine. You don't have to understand it.

Well, that's a terrible attitude to have on the matter. Basically what you're saying is "screw any logical discussion, that's the way they're playing it bro". Surely the key should be to keep discussions on piracy to the well researched facts on the matter which are that it's a matter of distribution issues, and in such a context, that asks a question as to why anyone would say that there would be a 2 month difference in release date "for piracy concerns". That's like them lighting a bon fire each night, burning books and when asked why someone says "to appease the great Josh monster", and when asked "the hell?" they simply respond "well you don't need to understand".
 

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