Gameplay Videos/Live Streams


This was on Hardest both batting and bowling veteran difficulty default sliders this guy got some skill man :O
 

This was on Hardest both batting and bowling veteran difficulty default sliders this guy got some skill man :O

How do you know it was on "Hardest" and "Veteran" difficulty levels? Is there a way to tell the difficulty levels?
 
So far my best online game - last ball finish

 
So far my best online game - last ball finish

That was some brilliant match..Both of you batted really in a balanced way and not the slog fest I was thinking of when watching an online match...Great to see edges in online..Noticed few bugs like given 8runs in a delivery and catch not given as out etc, those all would have been reported already ..That really was fun to watch..The online definitely has a lot of scope this time around too @kushari [you gotta check this, another 3000hrs confirmed for you :p] and the game show's its ability and the depth in gameplay really well in this..Watched both the 1st innings and 2nd innings as well...
Did not like the max pace being 162-165 for Steyn on regular basis even if the skills are maxed out should restrict to 158 even with effort ball...But if the pace doesnt feel that high then it should be fine..Other than that just awesome....

Also @christy_lenin1 want to know whether catching the ball and hitting the stumps hard or is it something to get used to and also direct hits?
 

This was on Hardest both batting and bowling veteran difficulty default sliders this guy got some skill man :O

Enjoyed :) Very good match...It would be nice to have those fielding cameras as running camera while batting on broadcast camera.
 
That was some brilliant match..Both of you batted really in a balanced way and not the slog fest I was thinking of when watching an online match...Great to see edges in online..Noticed few bugs like given 8runs in a delivery and catch not given as out etc, those all would have been reported already ..That really was fun to watch..The online definitely has a lot of scope this time around too @kushari [you gotta check this, another 3000hrs confirmed for you :p] and the game show's its ability and the depth in gameplay really well in this..Watched both the 1st innings and 2nd innings as well...
Did not like the max pace being 162-165 for Steyn on regular basis even if the skills are maxed out should restrict to 158 even with effort ball...But if the pace doesnt feel that high then it should be fine..Other than that just awesome....

Also @christy_lenin1 want to know whether catching the ball and hitting the stumps hard or is it something to get used to and also direct hits?

First, I am not sure if anyone has pointed out there isn't any lag at all and also they achieved this without the slow motion thing which they had in dbc14 during bowling. :thumbs

This was a great match and the last over I felt the extreme pressure, lot of things going in my mind and then decided to make use of the lazy fielders to take that single :)

There are quite few bugs some are already reported, maybe this video might be helpful for them. I need to post this later in the bugs thread highlighting these points

With regards to the fast bowlers, i felt its too fast. To time it perfectly i need to press the button even before the release. Right now fast bowlers are able to bowl easily between 160-168 and fast medium bowls till 155 kmph. yes as you mentioned fast bowlers should be restricted less than 160 kmph and fast medium to 140-145. I don't know if I need to post this in the dbc features thread.

Catching is easy, the normal ones if we just press x button when the ball is closer you won't miss the catch and for slow motion catches after a couple of tries it is easier.

I really like the fielding system especially the throws it's always in our control. Direct hits are not easy from boundaries maybe you can hit it 1 out of 10 times if rightly placed in the green area. Only thing is if they allow the user to dive for close catches and to stop boundaries it will be great.
 
First, I am not sure if anyone has pointed out there isn't any lag at all and also they achieved this without the slow motion thing which they had in dbc14 during bowling. :thumbs

This was a great match and the last over I felt the extreme pressure, lot of things going in my mind and then decided to make use of the lazy fielders to take that single :)

There are quite few bugs some are already reported, maybe this video might be helpful for them. I need to post this later in the bugs thread highlighting these points

With regards to the fast bowlers, i felt its too fast. To time it perfectly i need to press the button even before the release. Right now fast bowlers are able to bowl easily between 160-168 and fast medium bowls till 155 kmph. yes as you mentioned fast bowlers should be restricted less than 160 kmph and fast medium to 140-145. I don't know if I need to post this in the dbc features thread.

Catching is easy, the normal ones if we just press x button when the ball is closer you won't miss the catch and for slow motion catches after a couple of tries it is easier.

I really like the fielding system especially the throws it's always in our control. Direct hits are not easy from boundaries maybe you can hit it 1 out of 10 times if rightly placed in the green area. Only thing is if they allow the user to dive for close catches and to stop boundaries it will be great.
Yeah the lag in gameplay is really low or not at all there..Obviously based on connection when you are gonna get few lags but they have been able to make the gameplay feel as smooth as offline [from the videos seen so far]..Also agree on being able to dive and tap and even catch the ball should be great addition or maybe its there we just need to enable that in the field assist settings...
 
Yeah , the Pause in the Bowling release action is gone , thats why I averaged about 8 No balls in the first couple of Tries Online , as I was so Used to that pause action .

The Lag is minimal to not noticeable , but the Bugs are aplenty and starts to grind on me the more I see them in each and every match .

Once they are fixed , we will be onto a great game .

PS .I hope they fix the one , where you cannot select half of the Variables like Pitch Type , Umpire etc. etc. before the match starts

That and the Field Placement issues , that I have mentioned in the Bug Reports again .
 

How did you get the updated teams and kits? I tried to play with the updated teams/kits and got lots of crashes and had to revert to "Get Best" which doesn't have the updated teams/roster like you do.
 
Some of us are just Lucky , I also play with the Official Teams with all logos intact .

Maybe some Consoles are just better resistant against the memory issue. I have the normal PS4 1 TB version.
 

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