Alberts
International Coach
- Joined
- Apr 4, 2014
- Online Cricket Games Owned
Like everything, we will give it time to settle down before resorting to making any changes.
From our perspective, nothing changed with the way the ball comes off the bat from those specific shots.
We've tweaking the way Pro and Veteran difficulties work with regards to leniency and aiding of footwork, which may effect how you're timing the shots now.
Change and difference, doesn't mean bad and remember we have JUST pushed this patch so we need people to get used to every change made as well. We need to fully assess what people are getting across 3 platforms before making a change too. It's worth noting that people who have been playing PC with patch 2 have not noted the ball coming off the bat in the air, perspectives can change dependent on what system you have played on or if at all (we've noticed this quite strongly in the aftermath of patch 2).
We will assess things after the dust has settled.
I think the issue that is emerging is that the way the catching system works needs to be refined a bit. At the moment it just seems if the ball is in the air it's a pair of choices going as:
Is it near enough the player for there to be a chance?
- Yes: Got to A
- No: The ball keeps going
A: Did the player pick the direction on the stick:
- Yes: The chance is caught
- No: The player still gets a hand to it, regardless of the difficulty
I think the issue is exactly that. Yes, there are some great caught and bowleds, and some amazing catches in the covers and at mid on and off, but, if the ball is close to them in the air it won't always simply be a case of them getting a hand to it with the only question being if it's caught.
I think it should be rolled more into the catching system a bit. Always getting a hand to it for some chances, particularly for high balls, or ones at the slips and keeper (straight at them) is fine, but it would be nice if there was some chance that if the chance was missed it was completely missed and the ball just went on it's merry way. It could be that if you're close on such tough chances, but not enough to have the ball caught (with the stick) that it would be a hand to it, but too far away and it's just a complete miss.
This could open up the drive more as well without much change to the ball physics, and allow caught and bowled to remain in the game in a realistic manner. If you got it spot on, or close to it, there would be a proper catching chance, otherwise the ball would just fly past the keeper. The same for mid on and off, as well as the covers. It would also add a bit of reward to those more risky shots to justify them a bit, as currently the drive is far riskier than the potential runs could ever justify because the fielders if they haven't caught it, will still always have stopped it due to how catches are made.