Meet
Chairman of Selectors
- Joined
- Feb 8, 2009
- Location
- Bhavnagar, Gujarat
I agree to it.Ball travels a little too far even when it hits a pad.
I agree to it.Ball travels a little too far even when it hits a pad.
i think we need to figure out a way to design a separate set of controls specially for laptop users!
lol, on one occasion it went to the boundary:PBall travels a little too far even when it hits a pad.
I see that we can hit a shot even when a bowler is going through his action.Is it a bug or is it done deliberately?
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Yeah!Even I feel that there should be a change in batting controls.
@JK and LM-I will just try to find out the bugs as I agree to all the positive comments so far and thus will more concentrate on negatives.
Hi JK and LM,
Others have covered a lot of + and - already, so I'll keep it short.
Plus:
Satisfying moments.
Realistic edges.
Pretty decent animations.
Level of control player has when bowling.
Concerns:
Length to hit stumps needs to be tweaked, me think.
Ball travels a little too far even when it hits a pad.
Batting controls should be activated a wee bit earlier?
Questions:
Any deadline for Alpha 0.2 ? (Ok, don't answer this one )
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And ya, a big THANK YOU to you two.
None of the shots are connecting with a legbreak pitching outside legstump line and hitting the middle or leg stump.
since the player has to do both(batting and bowling); Spinners are difficult to bat on since there is less time to adjust!
for the delivery you mentioned....why not try the Straight drive or the forward defense ?
None of the shots are connecting with a legbreak pitching outside legstump line and hitting the middle or leg stump.
Forgot to mention the angle. The ball is bowled from around the stump and is same in case of pacer when the ball is bowled in the line of batsman's leg.