Thanks everyone! Really appreciate all the feedback - positive and negative
- in effect you guys are all alpha testing' for us!! We had no time to test the final build, literally, so was bound to be bugs. You have my personal word though that these 'identifed' bugs will be solved (to the best of our ability) for the next release. Hope we don't introduce to many more lol
First to the bug list - these have been identified (and well found everyone!):
- hitting space after ball delivered re-does the bowler anims and moves him forward - looks bad - <confirmed>
- batting stroke played with arrow in rear of wicket direction - no animation is played and ball flies off in odd direction - <confirmed> - ran out of time to fix it.
- bowling falls short of cursor - <unconfirmed>? Could be due to powerbar being absolute minimum?
- bowler disappearing! Never had this happen to me....can't explain it either. Could be one off though, no other confirmations of it? <unconfirmed>
- ground friction issues - was aware of them - on my radar as high priority. Definite fix for 0.2 <confirmed>
- some shot paths are almost identical (not so much a bug as a 'didn't get time to address' issue :-S Ok, dammit, counts as a bug!) <confirmed>
- Unusable FPS frame drop when free came behind wicket keeper (never tried this! - will try tonight and see if it happens to me too...bound to be a logical explanation lol!) I wasn't going to include the free cam for this one, but thought was cool to put in. Did not test much so not surprised it has some bugs. Still, gotta look into it. <confirmed>
- length balls bouncing too much (needs tweaking...ran out of time to totally fix...was aware of this being an issue) <confirmed>
- Any more?
Now for some other small tips & advice:
* Please read the controls txt file closely! Very important. Someone said they can only play 2 shots...please read the txt file (attached to my first post in this thread). Also someone said they thought space makes the batsman play his stroke, it's all in the txt file - mouse controls the batsman totally and mouse only for this release.
* The batting arrow chooses the direction and left button is defensive stroke whilst right button is 'ground stroke'. Longer you hold the mouse button the more power goes in to the shot (shown by the batting powerbar rising). You can do a 'soft' shot by only tapping the mouse button, making the stroke happen instantly. But if you build up full power the stroke will be slightly delayed in taking place.
Annd finally, looking forward - To come in 0.2/0.3....
* Simple AI (hoping to have this ready for 0.2 release)
* Alternate key assignment (for laptop users!)
* Batsman movement - steps left, right, back and forward...possibly charging down the wicket (time permitting)
* Bug fixes galore - see top of this post!
* More amazing strokes animated by JK
* Improved sound effects (including added stuff for edges/mishits etc) all round
Then the FULL ALPHA....
* Completely overhauled graphics
* Practice nets - with net physics ;-)
* Advanced AI
* All strokes completed with new animations
LM